/* * Seven Kingdoms: Ancient Adversaries * * Copyright 1997,1998 Enlight Software Ltd. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include #include #include #include #include //--------------- begin of function GroupSelect::GroupSelect ----------------// GroupSelect::GroupSelect() { //memset(this, 0, sizeof(GroupSelect)); } //--------------- end of function GroupSelect::GroupSelect ----------------// //--------------- begin of function GroupSelect::~GroupSelect ----------------// GroupSelect::~GroupSelect() { deinit(); } //--------------- end of function GroupSelect::~GroupSelect ----------------// //--------------- begin of function GroupSelect::init ----------------// void GroupSelect::init() { } //--------------- end of function GroupSelect::init ----------------// //--------------- begin of function GroupSelect::deinit ----------------// void GroupSelect::deinit() { } //--------------- end of function GroupSelect::deinit ----------------// //--------------- begin of function GroupSelect::group_units ----------------// // groupNum = 1 - MAX_SELECT_GROUP_NUM // void GroupSelect::group_units(int groupNum) { err_when(groupNum<1 || groupNum>MAX_SELECT_GROUP_NUM); Unit *unitPtr; int playerNation; if(!unit_array.selected_recno) return; // invalid call else { playerNation = nation_array.player_recno; unitPtr = unit_array[unit_array.selected_recno]; if(unitPtr->nation_recno!=playerNation) return; } //---------- group selected units ----------// int arraySize = unit_array.size(); for(int i=arraySize; i>0; --i) { if(unit_array.is_deleted(i)) continue; unitPtr = unit_array[i]; if(unitPtr->nation_recno!=playerNation) continue; if(unitPtr->selected_flag) unitPtr->group_select_id = groupNum; // new selected unit else if(unitPtr->group_select_id==groupNum) // old member in this group unitPtr->group_select_id = 0; } } //--------------- end of function GroupSelect::group_units ----------------// //--------------- begin of function GroupSelect::select_grouped_units ----------------// // groupNum = 1 - MAX_SELECT_GROUP_NUM // void GroupSelect::select_grouped_units(int groupNum) { err_when(groupNum<1 || groupNum>MAX_SELECT_GROUP_NUM); int arraySize = unit_array.size(); Unit *unitPtr; int playerNation = nation_array.player_recno; //---------- count selected units ----------// int groupUnitCount = 0; int i; for(i=arraySize; i>0; --i) { if(unit_array.is_deleted(i)) continue; unitPtr = unit_array[i]; if(unitPtr->nation_recno!=playerNation) continue; if(!unitPtr->is_visible()) continue; if(unitPtr->group_select_id==groupNum) { groupUnitCount++; break; } } if(!groupUnitCount) return; power.reset_selection(); //---------- select units in this group ----------// Unit *showSelectedUnitPtr = NULL; unit_array.selected_count = 0; for(i=arraySize; i>0; --i) { if(unit_array.is_deleted(i)) continue; unitPtr = unit_array[i]; if(unitPtr->nation_recno!=playerNation) continue; if(!unitPtr->is_visible()) continue; if(unitPtr->group_select_id==groupNum) { unitPtr->selected_flag = 1; unit_array.selected_count++; if(showSelectedUnitPtr==NULL || unitPtr->hit_points>showSelectedUnitPtr->hit_points) showSelectedUnitPtr = unitPtr; } } if(showSelectedUnitPtr) { unit_array.selected_recno = showSelectedUnitPtr->sprite_recno; info.disp(); } } //--------------- end of function GroupSelect::select_grouped_units ----------------//