//////////////////////////////////////////////////////////////////////////////// // // Copyright 2016 RWS Inc, All Rights Reserved // // This program is free software; you can redistribute it and/or modify // it under the terms of version 2 of the GNU General Public License as published by // the Free Software Foundation // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this program; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // // yatime.cpp // Project: Nostril (aka Postal) // // This module impliments the CTime class, which manages game time. // // History: // 01/22/97 MJR Started. // // 07/14/97 MJR Renamed module to yatime.cpp/.h to avoid conflicts with // , which are only conflicts because the VC++ // compiler doesn't properly differentiate between #include's // using <> and "". // //////////////////////////////////////////////////////////////////////////////// #define YATIME_CPP #include "yatime.h" // CTime is currently implimented entirely in the header file. This file // exists in case any of that gets big enough that we don't want it inline'd // anymore! //////////////////////////////////////////////////////////////////////////////// // EOF ////////////////////////////////////////////////////////////////////////////////