//////////////////////////////////////////////////////////////////////////////// // // Copyright 2016 RWS Inc, All Rights Reserved // // This program is free software; you can redistribute it and/or modify // it under the terms of version 2 of the GNU General Public License as published by // the Free Software Foundation // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this program; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // // MenuSettings.h // Project: Nostril (aka Postal) // // History: // 06/11/97 JMI Started. // //////////////////////////////////////////////////////////////////////////////// #ifndef MENUSETTINGS_H #define MENUSETTINGS_H #include "RSPiX.h" #ifdef PATHS_IN_INCLUDES #include "WishPiX/Prefs/prefs.h" #else #include "prefs.h" #endif #include "settings.h" #include "localize.h" // Game settings class CMenuSettings : CSettings { public: public: // Set settings to default values CMenuSettings(void); // Destructor ~CMenuSettings(); // Read settings that are stored in preference file short LoadPrefs( RPrefs* pPrefs); // Write settings that are stored in preference file short SavePrefs( RPrefs* pPrefs); // Load settings that are stored in game file short LoadGame( RFile* pFile); // Save settings that are stored in game file short SaveGame( RFile* pFile); // Temporarily set settings for demo mode (file is for saving current settings) short PreDemo( RFile* pFile); // Restore settings to what they were prior to demo mode short PostDemo( RFile* pFile); }; #endif // MENUSETTINGS_H //////////////////////////////////////////////////////////////////////////////// // EOF ////////////////////////////////////////////////////////////////////////////////