"COMBAT for JOURNEY (c) Copyright 1988, 1989 Infocom, Inc. All Rights Reserved." ;"Attack: offensive/defensive strength Status: relative strength Threshold: when retreat will occur" ) (ATTACK 200 200) (STATUS 100) (RETREAT 0)> ;> > > 100>> )> > > > ("AUX" (OFF 0) CMD CHR (TOS 0) (TDS 0) OOS ODS TBL) > > > > ;"Calculate total offensive/defensive strength" > ,PARTY-MAX> ) (T > > >> >>)>> > >> > .NUM>>> .NUM>>> > .DS> 4> 5>> .M) (T .N)>> > > > > )> > > > .ODS> 4> 8>> " posture.">) (T )> > ) ( " injuries in what was, at best, a stand-off">) ( ) ( ) (T )>) (T ) ( ) (T )>)> )> )> )> > >> > > 100>>> > >) (T )>)>> ;"Go through table, assigning damage." > > > ) (T > > >)>> > ,PARTY-MAX> ) ( ,P?STATUS>> .OFF> )>> > 60> ) ;( > >> )>> 20>>> > > ,PARTY-MAX> ) (T > ) (T )> > > ) (> )>)>>> > 100>>> )>> > ,PARTY-MAX> ) (T ,P?STATUS>>>)>> > > ,PARTY-MAX> ) (T >> > > >)>> ;"Sort so that weakest character comes first" >> )) ;"Simple bubble sort" .MAX> ) (T >)>)> > >> >> > > > > )> >>> > ;> ;"To Do: *1) Damage to parties *2) Description of damage *3) How quickly opponent will retreat/scatter (i.e. at what strength) 4) Retreating; what happens? 5) Parlay, etc. 6) # of opponents (multiply, etc.) "