// Filename:- generic_stuff.h // #ifndef GENERIC_STUFF_H #define GENERIC_STUFF_H extern char qdir[]; extern char gamedir[]; void SetQdirFromPath( const char *path ); void Filename_RemoveQUAKEBASE(CString &string); bool FileExists (LPCSTR psFilename); long FileLen( LPCSTR psFilename); char *Filename_WithoutPath(LPCSTR psFilename); char *Filename_WithoutExt(LPCSTR psFilename); char *Filename_PathOnly(LPCSTR psFilename); char *Filename_ExtOnly(LPCSTR psFilename); char *String_EnsureMinLength(LPCSTR psString, int iMinLength); char *String_ToLower(LPCSTR psString); char *String_ToUpper(LPCSTR psString); char *String_ForwardSlash(LPCSTR psString); char *String_RemoveOccurences(LPCSTR psString, LPCSTR psSubStr); char *va(char *format, ...); char *scGetTempPath(void); LPCSTR InputSaveFileName(LPCSTR psInitialSaveName, LPCSTR psCaption, LPCSTR psInitialPath, LPCSTR psFilter, LPCSTR psExtension); LPCSTR InputLoadFileName(LPCSTR psInitialLoadName, LPCSTR psCaption, LPCSTR psInitialDir, LPCSTR psFilter); LPCSTR scGetComputerName(void); LPCSTR scGetUserName(void); extern bool gbErrorBox_Inhibit; LPCSTR ModView_GetLastError(); void ErrorBox(const char *sString); void InfoBox(const char *sString); void WarningBox(const char *sString); void StatusMessage(LPCSTR psString); void SystemErrorBox(DWORD dwError = GetLastError()); LPCSTR SystemErrorString(DWORD dwError = GetLastError()); //#define GetYesNo(psQuery) (!!(MessageBox(AppVars.hWnd,psQuery,"Query",MB_YESNO|MB_ICONWARNING|MB_TASKMODAL)==IDYES)) bool GetYesNo(const char *psQuery); long filesize(FILE *handle); int LoadFile (LPCSTR psPathedFilename, void **bufferptr, int bReportErrors = true); int SaveFile (LPCSTR psPathedFilename, const void *pBuffer, int iSize); bool TextFile_Read(CString &strFile, LPCSTR psFullPathedFilename, bool bLoseSlashSlashREMs = true, bool bLoseBlankLines = true); bool SendFileToNotepad(LPCSTR psFilename); bool SendStringToNotepad(LPCSTR psWhatever, LPCSTR psLocalFileName); #endif // #ifndef GENERIC_STUFF_H ////////////// eof /////////////