// Filename:- anims.h // #ifndef ANIMS_H #define ANIMS_H bool Anims_ReadFile_ANIMATION_CFG(ModelContainer_t *pContainer, LPCSTR psLocalFilename_GLA); bool Anims_ReadFile_FRAMES (ModelContainer_t *pContainer, LPCSTR psLocalFilename_GLA); #endif // #ifndef ANIMS_H ///////////////// eof /////////////