/********************************************************************** Copyright (c) 1997 Immersion Corporation Permission to use, copy, modify, distribute, and sell this software and its documentation may be granted without fee; interested parties are encouraged to request permission from Immersion Corporation 2158 Paragon Drive San Jose, CA 95131 408-467-1900 IMMERSION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL IMMERSION BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. FILE: FeelBaseTypes.h PURPOSE: Base Types for Feelit API Foundation Classes STARTED: 10/29/97 NOTES/REVISIONS: 3/2/99 jrm (Jeff Mallett): Force-->Feel renaming **********************************************************************/ #if !defined(AFX_FEELBASETYPES_H__135B88C4_4175_11D1_B049_0020AF30269A__INCLUDED_) #define AFX_FEELBASETYPES_H__135B88C4_4175_11D1_B049_0020AF30269A__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 //#include #include "FeelitApi.h" #ifndef FFC_VERSION #define FFC_VERSION 0x0100 #endif #if (FFC_VERSION >= 0x0110) #define FFC_START_DELAY #define FFC_EFFECT_CACHING #endif // These are defined in FEELitAPI.h // // #define FEELIT_DEVICETYPE_DEVICE 1 // #define FEELIT_DEVICETYPE_MOUSE 2 // #define FEELIT_DEVICETYPE_HID 0x00010000 // // Add define for DirectInput Device emulating FEELit Device #define FEELIT_DEVICETYPE_DIRECTINPUT 3 //================================================================ // TYPE WRAPPERS //================================================================ // // FEEL --> FEELIT Wrappers // #define FEEL_DEVICETYPE_DEVICE FEELIT_DEVICETYPE_DEVICE #define FEEL_DEVICETYPE_MOUSE FEELIT_DEVICETYPE_MOUSE #define FEEL_DEVICETYPE_DIRECTINPUT FEELIT_DEVICETYPE_DIRECTINPUT #define FEEL_EFFECT FEELIT_EFFECT #define LPFEEL_EFFECT LPFEELIT_EFFECT #define LPCFEEL_EFFECT LPCFEELIT_EFFECT #define FEEL_CONDITION FEELIT_CONDITION #define LPFEEL_CONDITION LPFEELIT_CONDITION #define LPCFEEL_CONDITION LPCFEELIT_CONDITION #define FEEL_TEXTURE FEELIT_TEXTURE #define LPFEEL_TEXTURE LPFEELIT_TEXTURE #define LPCFEEL_TEXTURE LPCFEELIT_TEXTURE #define FEEL_PERIODIC FEELIT_PERIODIC #define LPFEEL_PERIODIC LPFEELIT_PERIODIC #define LPCFEEL_PERIODIC LPCFEELIT_PERIODIC #define FEEL_CONSTANTFORCE FEELIT_CONSTANTFORCE #define LPFEEL_CONSTANTFORCE LPFEELIT_CONSTANTFORCE #define LPCFEEL_CONSTANTFORCE LPCFEELIT_CONSTANTFORCE #define FEEL_RAMPFORCE FEELIT_RAMPFORCE #define LPFEEL_RAMPFORCE LPFEELIT_RAMPFORCE #define LPCFEEL_RAMPFORCE LPCFEELIT_RAMPFORCE #define FEEL_ENVELOPE FEELIT_ENVELOPE #define LPFEEL_ENVELOPE LPFEELIT_ENVELOPE #define LPCFEEL_ENVELOPE LPCFEELIT_ENVELOPE #define LPIFEEL_API LPIFEELIT #define LPIFEEL_EFFECT LPIFEELIT_EFFECT #define LPIFEEL_DEVICE LPIFEELIT_DEVICE #define LPFEEL_DEVICEINSTANCE LPFEELIT_DEVICEINSTANCE #define LPCFEEL_DEVICEOBJECTINSTANCE LPCFEELIT_DEVICEOBJECTINSTANCE #define LPCFEEL_EFFECTINFO LPCFEELIT_EFFECTINFO #define FEEL_FPARAM_DURATION FEELIT_FPARAM_DURATION #define FEEL_FPARAM_SAMPLEPERIOD FEELIT_FPARAM_SAMPLEPERIOD #define FEEL_FPARAM_GAIN FEELIT_FPARAM_GAIN #define FEEL_FPARAM_TRIGGERBUTTON FEELIT_FPARAM_TRIGGERBUTTON #define FEEL_FPARAM_TRIGGERREPEATINTERVAL FEELIT_FPARAM_TRIGGERREPEATINTERVAL #define FEEL_FPARAM_AXES FEELIT_FPARAM_AXES #define FEEL_FPARAM_DIRECTION FEELIT_FPARAM_DIRECTION #define FEEL_FPARAM_ENVELOPE FEELIT_FPARAM_ENVELOPE #define FEEL_FPARAM_TYPESPECIFICPARAMS FEELIT_FPARAM_TYPESPECIFICPARAMS #define FEEL_FPARAM_ALLPARAMS FEELIT_FPARAM_ALLPARAMS #define FEEL_FPARAM_START FEELIT_FPARAM_START #define FEEL_FPARAM_NORESTART FEELIT_FPARAM_NORESTART #define FEEL_FPARAM_NODOWNLOAD FEELIT_FPARAM_NODOWNLOAD #define FEEL_FEFFECT_OBJECTIDS FEELIT_FEFFECT_OBJECTIDS #define FEEL_FEFFECT_OBJECTOFFSETS FEELIT_FEFFECT_OBJECTOFFSETS #define FEEL_FEFFECT_CARTESIAN FEELIT_FEFFECT_CARTESIAN #define FEEL_FEFFECT_POLAR FEELIT_FEFFECT_POLAR #define FEEL_FEFFECT_SPHERICAL FEELIT_FEFFECT_SPHERICAL #define FEEL_PARAM_NOTRIGGER FEELIT_PARAM_NOTRIGGER #define FEEL_MOUSEOFFSET_XAXIS FEELIT_MOUSEOFFSET_XAXIS #define FEEL_MOUSEOFFSET_YAXIS FEELIT_MOUSEOFFSET_YAXIS #define FEEL_MOUSEOFFSET_ZAXIS FEELIT_MOUSEOFFSET_ZAXIS // // FORCE --> FEELIT Wrappers // #define FORCE_EFFECT FEELIT_EFFECT #define LPFORCE_EFFECT LPFEELIT_EFFECT #define LPCFORCE_EFFECT LPCFEELIT_EFFECT #define FORCE_CONDITION FEELIT_CONDITION #define LPFORCE_CONDITION LPFEELIT_CONDITION #define LPCFORCE_CONDITION LPCFEELIT_CONDITION #define FORCE_TEXTURE FEELIT_TEXTURE #define LPFORCE_TEXTURE LPFEELIT_TEXTURE #define LPCFORCE_TEXTURE LPCFEELIT_TEXTURE #define FORCE_PERIODIC FEELIT_PERIODIC #define LPFORCE_PERIODIC LPFEELIT_PERIODIC #define LPCFORCE_PERIODIC LPCFEELIT_PERIODIC #define FORCE_CONSTANTFORCE FEELIT_CONSTANTFORCE #define LPFORCE_CONSTANTFORCE LPFEELIT_CONSTANTFORCE #define LPCFORCE_CONSTANTFORCE LPCFEELIT_CONSTANTFORCE #define FORCE_RAMPFORCE FEELIT_RAMPFORCE #define LPFORCE_RAMPFORCE LPFEELIT_RAMPFORCE #define LPCFORCE_RAMPFORCE LPCFEELIT_RAMPFORCE #define FORCE_ENVELOPE FEELIT_ENVELOPE #define LPFORCE_ENVELOPE LPFEELIT_ENVELOPE #define LPCFORCE_ENVELOPE LPCFEELIT_ENVELOPE #define LPIFORCE_API LPIFEELIT #define LPIFORCE_EFFECT LPIFEELIT_EFFECT #define LPIFORCE_DEVICE LPIFEELIT_DEVICE #define LPFORCE_DEVICEINSTANCE LPFEELIT_DEVICEINSTANCE #define LPCFORCE_DEVICEOBJECTINSTANCE LPCFEELIT_DEVICEOBJECTINSTANCE #define LPCFORCE_EFFECTINFO LPCFEELIT_EFFECTINFO #define FORCE_FPARAM_DURATION FEELIT_FPARAM_DURATION #define FORCE_FPARAM_SAMPLEPERIOD FEELIT_FPARAM_SAMPLEPERIOD #define FORCE_FPARAM_GAIN FEELIT_FPARAM_GAIN #define FORCE_FPARAM_TRIGGERBUTTON FEELIT_FPARAM_TRIGGERBUTTON #define FORCE_FPARAM_TRIGGERREPEATINTERVAL FEELIT_FPARAM_TRIGGERREPEATINTERVAL #define FORCE_FPARAM_AXES FEELIT_FPARAM_AXES #define FORCE_FPARAM_DIRECTION FEELIT_FPARAM_DIRECTION #define FORCE_FPARAM_ENVELOPE FEELIT_FPARAM_ENVELOPE #define FORCE_FPARAM_TYPESPECIFICPARAMS FEELIT_FPARAM_TYPESPECIFICPARAMS #define FORCE_FPARAM_ALLPARAMS FEELIT_FPARAM_ALLPARAMS #define FORCE_FPARAM_START FEELIT_FPARAM_START #define FORCE_FPARAM_NORESTART FEELIT_FPARAM_NORESTART #define FORCE_FPARAM_NODOWNLOAD FEELIT_FPARAM_NODOWNLOAD #define FORCE_FEFFECT_OBJECTIDS FEELIT_FEFFECT_OBJECTIDS #define FORCE_FEFFECT_OBJECTOFFSETS FEELIT_FEFFECT_OBJECTOFFSETS #define FORCE_FEFFECT_CARTESIAN FEELIT_FEFFECT_CARTESIAN #define FORCE_FEFFECT_POLAR FEELIT_FEFFECT_POLAR #define FORCE_FEFFECT_SPHERICAL FEELIT_FEFFECT_SPHERICAL #define FORCE_PARAM_NOTRIGGER FEELIT_PARAM_NOTRIGGER #define FORCE_MOUSEOFFSET_XAXIS FEELIT_MOUSEOFFSET_XAXIS #define FORCE_MOUSEOFFSET_YAXIS FEELIT_MOUSEOFFSET_YAXIS #define FORCE_MOUSEOFFSET_ZAXIS FEELIT_MOUSEOFFSET_ZAXIS //================================================================ // GUID WRAPPERS //================================================================ // // Feel --> Feelit Wrappers // #define GUID_Feel_ConstantForce GUID_Feelit_ConstantForce #define GUID_Feel_RampForce GUID_Feelit_RampForce #define GUID_Feel_Square GUID_Feelit_Square #define GUID_Feel_Sine GUID_Feelit_Sine #define GUID_Feel_Triangle GUID_Feelit_Triangle #define GUID_Feel_SawtoothUp GUID_Feelit_SawtoothUp #define GUID_Feel_SawtoothDown GUID_Feelit_SawtoothDown #define GUID_Feel_Spring GUID_Feelit_Spring #define GUID_Feel_DeviceSpring GUID_Feelit_DeviceSpring #define GUID_Feel_Damper GUID_Feelit_Damper #define GUID_Feel_Inertia GUID_Feelit_Inertia #define GUID_Feel_Friction GUID_Feelit_Friction #define GUID_Feel_Texture GUID_Feelit_Texture #define GUID_Feel_Grid GUID_Feelit_Grid #define GUID_Feel_Enclosure GUID_Feelit_Enclosure #define GUID_Feel_Ellipse GUID_Feelit_Ellipse #define GUID_Feel_CustomForce GUID_Feelit_CustomForce // // Force --> Feelit Wrappers // #define GUID_Force_ConstantForce GUID_Feelit_ConstantForce #define GUID_Force_RampForce GUID_Feelit_RampForce #define GUID_Force_Square GUID_Feelit_Square #define GUID_Force_Sine GUID_Feelit_Sine #define GUID_Force_Triangle GUID_Feelit_Triangle #define GUID_Force_SawtoothUp GUID_Feelit_SawtoothUp #define GUID_Force_SawtoothDown GUID_Feelit_SawtoothDown #define GUID_Force_Spring GUID_Feelit_Spring #define GUID_Force_Damper GUID_Feelit_Damper #define GUID_Force_Inertia GUID_Feelit_Inertia #define GUID_Force_Friction GUID_Feelit_Friction #define GUID_Force_Texture GUID_Feelit_Texture #define GUID_Force_Grid GUID_Feelit_Grid #define GUID_Force_Enclosure GUID_Feelit_Enclosure #define GUID_Force_Ellipse GUID_Feelit_Ellipse #define GUID_Force_CustomForce GUID_Feelit_CustomForce #endif // !defined(AFX_FEELBASETYPES_H__135B88C4_4175_11D1_B049_0020AF30269A__INCLUDED_)