yt_turbolaser { name yt_turbolaser projectile 1 muzzleFX "ships/yt_turbomuzzleflash" shotFX "ships/reb_blastershot" impactFX "ships/reb_blasterimpact" g2MarkShader "gfx/effects/scorch" g2MarkSize 64 //loopSound speed 25000 //damage 500 //splashDamage 160 damage 500 splashDamage 160 splashRadius 200 ammoPerShot 1 lifetime 2000 }