//Siege class def file. ClassInfo { name "Rebel Demolitionist" weapons WP_BLASTER_PISTOL|WP_THERMAL|WP_TRIP_MINE|WP_DET_PACK forcepowers 0 classflags CFL_EXTRA_AMMO maxhealth 100 maxarmor 100 startarmor 0 model "bespin_cop" //this is optional, if it's here it forces the model to this. skin "default" //this is optional, if it's here it forces the skin to this. uishader "models/players/bespin_cop/icon_default" class_shader "gfx/mp/c_icon_demolitionist" holdables HI_MEDPAC } description "@SIEGE_DEMO_REBEL_DEMO"