single_2 { name @MENUS_SINGLE_HILT2 saberType SABER_SINGLE saberModel "models/weapons2/saber_2/saber_2.glm" soundOn "sound/weapons/saber/saberon.wav" soundLoop "sound/weapons/saber/saberhum4.wav" soundOff "sound/weapons/saber/saberoff.wav" saberLength 40 saberColor random }