/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#include "lisp/li_init.hh"
#include "m1_info.hh"
#include "max_object.hh"
#include "render.hh"
#include "math/pi.hh"
class m1_pan_state_class : public m1_utility_state_class
{
public:
virtual i4_bool mouse_drag()
{
i4_float p_x = i4_float(last_x() - mouse_x())/width();
i4_float p_y = i4_float(last_y() - mouse_y())/height();
m1_render_window->pan(p_x,p_y);
m1_render_window->recalc_view();
return i4_T;
}
virtual i4_bool mouse_up()
{
m1_render_window->restore_state();
return i4_T;
}
};
static m1_pan_state_class pan;
li_object *m1_pan(li_object *o, li_environment *env)
//{{{
{
m1_render_window->set_state(&pan);
return 0;
}
//}}}
li_automatic_add_function(m1_pan, "pan");
//{{{ Emacs Locals
// Local Variables:
// folded-file: t
// End:
//}}}