/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#include "lisp/li_vect.hh"
#include "lisp/lisp.hh"
#include "file/file.hh"
#include "loaders/dir_save.hh"
#include "loaders/dir_load.hh"
#include "lisp/li_init.hh"
li_type_number li_vect_type;
class li_vect_type_function_table : public li_type_function_table
{
public:
// free data associated with an instance of this type
virtual void free(li_object *o)
{
delete li_vect::get(o,0)->v;
}
virtual int equal(li_object *o1, li_object *o2)
{
i4_3d_vector v1=li_vect::get(o1,0)->value(), v2=li_vect::get(o2,0)->value();
return v1.x==v2.x && v1.y==v2.y && v1.z==v1.z;
}
virtual void print(li_object *o, i4_file_class *stream)
{
i4_3d_vector v=li_vect::get(o,0)->value();
stream->printf("(vector %f %f %f)",v.x, v.y, v.z);
}
virtual char *name() { return "vector"; }
virtual li_object *create(li_object *params, li_environment *env)
{
i4_3d_vector v;
if (params)
{
v.x=li_get_float(li_eval(li_car(params,env), env),env); params=li_cdr(params,env);
v.y=li_get_float(li_eval(li_car(params,env), env),env); params=li_cdr(params,env);
v.z=li_get_float(li_eval(li_car(params,env), env),env); params=li_cdr(params,env);
}
return new li_vect(v);
}
virtual void save_object(i4_saver_class *fp, li_object *o, li_environment *env)
{
i4_3d_vector v=li_vect::get(o,env)->value();
fp->write_float(v.x);
fp->write_float(v.y);
fp->write_float(v.z);
}
virtual li_object *load_object(i4_loader_class *fp, li_type_number *type_remap,
li_environment *env)
{
i4_3d_vector v;
v.x=fp->read_float();
v.y=fp->read_float();
v.z=fp->read_float();
return new li_vect(v);
}
};
li_automatic_add_type(li_vect_type_function_table, li_vect_type);