/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#ifndef __BUTTON_HPP_
#define __BUTTON_HPP_
#include "menu/menuitem.hh"
#include "window/style.hh"
#include "time/timedev.hh"
class i4_button_class : public i4_menu_item_class
{
protected :
i4_window_class *decore;
i4_bool grabbing;
i4_bool repeat_down;
i4_bool popup;
enum { WAIT_CLICK, WAIT_DELAY, WAIT_REPEAT } state;
i4_time_device_class::id time_id;
i4_event_reaction_class *repeat_event;
public :
char *name() { return "button_class"; }
i4_button_class(const i4_const_str *idle_context_help, // can be null
i4_window_class *child,
i4_graphical_style_class *hint,
i4_event_reaction_class *press=0,
i4_event_reaction_class *depress=0,
i4_event_reaction_class *activate=0,
i4_event_reaction_class *deactivate=0 );
virtual void reparent(i4_image_class *draw_area, i4_parent_window_class *parent);
virtual void receive_event(i4_event *ev);
virtual void parent_draw(i4_draw_context_class &context);
void set_repeat_down(i4_bool value, i4_event_reaction_class *repeat_event=0);
void set_popup(i4_bool value);
i4_menu_item_class *copy() { return new i4_button_class(context_help,
get_nth_window(0),
hint,
send.press, send.depress,
send.activate, send.deactivate); }
~i4_button_class();
} ;
#endif