/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#ifndef __PLAIN_FONT_HPP_
#define __PLAIN_FONT_HPP_
#include "font/font.hh"
#include "image/image.hh"
/* This is a quick and dirty implementation of a font
It uses a bitmap arranged 32 across and 8 down and
grabs a small part which is placed on the screen per letter.
The color of the font is changed by loading in a new palette
for the bitmap and letting copy_from() do the color remapping.
Exmaple ussage :
i4_const_str s=i4gets("font1_image_filename"); // get the filename from the resource file
i4_image_class *font_image=i4_load_image(s); // load the bitmap
i4_plain_font_class *font=new i4_plain_font_class(im); // create the font
TODO :
fonts should probably loaded through a resource name.
i.e.
i4_load_font(const i4_const_str &resource_name);
*/
class i4_plain_font_class : public i4_font_class
{
i4_image_class *bitmap;
w16 w,h;
public :
i4_plain_font_class(i4_image_class *bitmap); // bitmap is copied and stored internally
virtual void set_color(i4_color color);
virtual void put_string(i4_image_class *screen,
sw16 x, sw16 y,
const i4_const_str &string,
i4_draw_context_class &context);
virtual void put_character(i4_image_class *screen,
sw16 x, sw16 y,
const i4_char &c,
i4_draw_context_class &context);
virtual w16 width(const i4_char &character) { return w; } // width in pixels
virtual w16 height(const i4_char &character) { return h; } // height in pixels
virtual w16 width(const i4_const_str &string) { return string.length()*w; } // width in pixels
virtual w16 height(const i4_const_str &string) { return h; } // height in pixels
virtual w16 largest_height() { return h; }
virtual w16 largest_width() { return w; }
virtual ~i4_plain_font_class();
} ;
#endif