/* Programmer's resource file For objects & textures that should be loaded for every level */ (setf texture_format "textures/%s.tga") (setf building_format "objects/%s.gmod") (setf object_format "objects/%s.gmod") (textures texture_format "pink" ("grndsand1" (save_name "sand_center_1")) "cloud2" ) /* default models */ (models object_format "supertanktop" "supertankbase" "chunk_supertankbase" "guided_missile" "buster_rocket" "buster_body_lod" "heavy_rocket" "vortex_missile" "nuke_missile" "bomb_truck" "bomb_truck_lod" "bridger_road" "bridger_wheels" "peon_body" "peon_turret" "peon_body_shadow" "peon_turret_shadow" "peon_body_lod" "peon_turret_lod" "trike_body" "trike_wheels" "trike_shadow" "trike_lod" "rocket_truck" "rocket_truck_top" "rocket_truck_shadow" "rocket_truck_top_lod" "rocket_truck_lod" "jet_body" "jet_engines" "jet_shadow" "jet_body_lod" "elec_body" "elec_wheel" "elec_gun" "elec_shadow" "elec_body_lod" "heli_body" "heli_blades" "heli_blades-alpha" "heli_body_shadow" "heli_blades_shadow" "heli_body_lod" "engineer_body" "engineer_back_wheels" "engineer_front_wheels" "engineer_shadow" "engineer_lod" "buster_body" "buster_body_shadow" "bomber" "bomber_shadow" "bomber_lod" "moneyplane" "moneyplane_lod" "moneycrate" "turret" "turret_muzzle" "aagun_base" "aagun_barrels" "aagun_turret" "popup_housing" "popup_mount" "popup_barrel" "tower_missile_base" "tower_missile_launcher" "tower_missile_bottom" "tower_electric_base" "tower_electric_pod" "tower_electric_fingers" "tower_electric_bottom" "tower_gun_base" "tower_gun_barrel" "tower_gun_bottom" "supergun_base" "supergun_barrel" "repair_base" "repair_turret" "repair_boom" "repair_tip" "fire_chunk" "jetbomb" "takeover_pad" "lightbulb" "speaker" "gunshell" "shockwave" ; "test" "b120mm" "b90mm" "napalm" "acid" "chain_gun" "bank" "selection_arrow" "target" "repair_boom" "repair_tip" "repair_base" "repair_turret" "metal_chunk" "fire_chunk" "sky" "cloud" "testsphere" "pad_cursor" "cobra" "trigger" "powerup_shields" "powerup_bank" "powerup_lawyer" "powerup_weapons" "powerup_engine" "powerup_repair" "garage" "airbase" "mainbase" "mainbasepad" "camera" ; vehicle blow-chunks "chunk_chopper_blade" "chunk_missiletruck_tread" "chunk_chopper_body" "chunk_peon_barrel" "chunk_chopper_tail" "chunk_peon_body" "chunk_engineer_front" "chunk_peon_turret" "chunk_engineer_rear" "chunk_trike_body" "chunk_engineer_tire" "chunk_trike_tread" "chunk_missiletruck_body" "chunk_trike_wheels" "chunk_missiletruck_launcher" "team_flag" "norwayflag" "egyptflag" ; "englandflag" "finlandflag" "franceflag" "germanyflag" "golgflag" "nephflag" "greeceflag" "iraqflag" "israelflag" "luxembourgflag" "swedenflag" "scotlandflag" "blackred" "lock_on" "lock_on_guns" "crate_money" "crate_bullets" "crate_missiles" "crate_health" "crate_minigun" "powerup_flare" "powerup_flare_white" "powerup_flare_green" "powerup_flare_blue" "powerup_flare_red" "powerup_flare_yellow" ) (models building_format "floorpad" "tube" ) /* these textures are used by programmers only - they cannot be used as game tiles */ (textures texture_format ("charredvehicle" (selectable nil)) ("bullet_particle" (selectable nil)) ("smoke_particle" (selectable nil)) ("smoke_ring" (selectable nil)) ("explosions2" (selectable nil)) ("vertical_plasma" (selectable nil)) ("pad_type_bank" (selectable nil)) ("pad_type_lawfirm" (selectable nil)) ("frame_metal" (selectable nil)) ("happy" (selectable nil)) ("usa" (selectable nil)) ("russia" (selectable nil)) ("crackdotcom" (selectable nil)) ("golglogo" (selectable nil)) ("red_flare" (selectable nil)) ; ("blue_flare" (selectable nil)) ("acid" (selectable nil)) ("auto1" (selectable nil)) ("auto2" (selectable nil)) ("tron_grid") ("target_cursor") "gun_target_cursor" "nuk_sky1" "nuk_sky2" "lil_flak" "fire_gradient" ) (def_buildings "bridge_end" "sacred_ring" "bridger_road" "tunnel_entrance" "secret_room_small" "takeover_tunnel" "tunnel" "garage_charred" ) (def_skys texture_format ; "greecesky1" ; "sky1_farmland" ; "sky1bluehills-a" ; "sky2ssetsunsetdunes-a" ; "sky3" ; "sky6" ; "sky6mistymorn-a" ; "sky7cornfields-a" "nuk_sky" "skycloudyblue" )