/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#ifndef G1_TARGET_HH
#define G1_TARGET_HH
#include "g1_object.hh"
#include "objs/model_draw.hh"
extern g1_object_type g1_target_type;
class g1_target_class : public g1_object_class
{
public:
g1_model_draw_parameters draw_params;
g1_target_class(g1_object_type id, g1_loader_class *fp);
virtual i4_float occupancy_radius() const { return 0.0; }
virtual i4_bool occupy_location();
virtual void draw(g1_draw_context_class *context);
virtual void think() {}
virtual void setup(i4_float x, i4_float y);
};
#endif