/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#ifndef G1_REPAIRER_HH
#define G1_REPAIRER_HH
#include "sound/sound.hh"
#include "objs/map_piece.hh"
class g1_repairer_class : public g1_map_piece_class
{
protected:
g1_mini_object *turret,*boom,*tip;
i4_float repair_angle, repair_length;
i4_float length;
public:
g1_repairer_class(g1_object_type id, g1_loader_class *fp);
virtual void save(g1_saver_class *fp);
virtual i4_bool can_attack(g1_object_class *who) const;
virtual void think();
virtual void draw(g1_draw_context_class *context);
};
#endif