/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#ifndef G1_CLIENT_HH
#define G1_CLIENT_HH
#include "time/time.hh"
#include "player_type.hh"
#include "string/string.hh"
class i4_net_address;
class i4_net_socket;
class i4_net_protocol;
class g1_client_class
{
i4_net_address *server_address;
i4_net_socket *listen;
i4_net_socket *send;
i4_time_class last_responce_time;
int use_port;
enum {
JOIN_START,
RUNNING
} state;
g1_player_type player_num;
i4_str *map_name;
public:
g1_client_class(i4_net_address *server_address, int use_port, i4_net_protocol *protocol);
i4_bool poll();
~g1_client_class();
};
extern g1_client_class *g1_client;
#endif