/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#ifndef G1_FLARE_HH
#define G1_FLARE_HH
#include "math/vector.hh"
class g1_draw_context_class;
void g1_draw_flare(i4_3d_point_class world_pos, g1_draw_context_class *context,
float flare_scale=1.0,
int flare_type=0);
void g1_draw_exhaust(i4_3d_point_class world_pos, g1_draw_context_class *context,
float flare_scale=1.0,
int flare_type=0,
float alpha=1.0);
#endif