/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#ifndef LIGHT_MODE_HH
#define LIGHT_MODE_HH
#include "editor/e_state.hh"
#include "editor/mode/e_mode.hh"
class g1_light_mode : public g1_mode_handler
{
public:
virtual state current_state();
g1_light_mode(g1_controller_edit_class *c) : g1_mode_handler(c) {}
};
class g1_light_params : public g1_mode_creator
{
public:
char *name() { return "LIGHT"; }
enum
{
ROTATE,
ZOOM,
MOVE,
SELECT,
GDARKEN,
GBRIGHTEN,
DDARKEN,
DBRIGHTEN,
AMBIENT,
GDARKEN_REP,
GBRIGHTEN_REP,
DDARKEN_REP,
DBRIGHTEN_REP,
} ;
void create_buttons(i4_parent_window_class *container);
g1_mode_handler *create_mode_handler(g1_controller_edit_class *c)
{ return new g1_light_mode(c); }
void receive_event(i4_event *ev);
} ;
extern g1_light_params g1_e_light;
#endif