/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#ifndef G1_TILE_PICKER_HH
#define G1_TILE_PICKER_HH
#include "window/window.hh"
#include "window/colorwin.hh"
#include "memory/array.hh"
#include "editor/dialogs/scroll_picker.hh"
#include "editor/dialogs/pick_win.hh"
class g1_tile_picker_class : public g1_scroll_picker_class
{
i4_image_class *active_back;
i4_image_class *passive_back;
// this should return 0 if scroll_object_num is too big
virtual i4_window_class *create_window(w16 w, w16 h, int scroll_object_num);
virtual void change_window_object_num(i4_window_class *win, int new_scroll_object_num);
virtual void rotate();
virtual void mirror();
virtual int total_objects();
public:
g1_tile_picker_class(i4_graphical_style_class *style,
g1_scroll_picker_info *info,
i4_image_class *active_back,
i4_image_class *passive_back);
};
#endif