/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#include "editor/editor.hh"
#include "file/get_filename.hh"
#include "saver.hh"
#include "mess_id.hh"
void g1_editor_class::merge_terrain()
{
i4_create_file_open_dialog(style,
get_editor_string("merge_ter_title"),
get_editor_string("merge_ter_start_dir"),
get_editor_string("merge_ter_file_mask"),
get_editor_string("merge_ter_mask_name"),
this,
G1_TMERGE_FILE_OPEN_OK,
G1_TMERGE_FILE_OPEN_CANCEL);
}
i4_bool g1_editor_class::merge_terrain_ok(i4_user_message_event_class *ev)
{
CAST_PTR(f, i4_file_open_message_class, ev);
i4_bool ret=i4_F;
if (get_map())
{
i4_file_class *in=i4_open(*f->filename);
if (in)
{
g1_loader_class *l=g1_open_save_file(in);
if (l)
{
g1_editor_instance.add_undo(G1_MAP_CELLS | G1_MAP_VERTS);
get_map()->load(l, G1_MAP_CELLS | G1_MAP_VERTS);
delete l;
ret=i4_T;
}
delete in;
}
}
return ret;
}