/* Copyright (C) 2005, 2010 - Cryptic Sea This file is part of Gish. Gish is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ void checksystemmessages(void) { int count; SDL_Event event; if (windowinfo.minimized) SDL_Delay(20); while (SDL_PollEvent(&event)) { if (event.type==SDL_ACTIVEEVENT) { if (event.active.state&SDL_APPACTIVE) { if (event.active.gain==1) { if (windowinfo.fullscreen) SDL_SetVideoMode(windowinfo.resolutionx,windowinfo.resolutiony,windowinfo.bitsperpixel,SDL_OPENGL|SDL_FULLSCREEN); else SDL_SetVideoMode(windowinfo.resolutionx,windowinfo.resolutiony,windowinfo.bitsperpixel,SDL_OPENGL); for (count=0;count<2048;count++) if (texture[count].sizex!=0) setuptexture(count); windowinfo.minimized=0; } } if (event.active.state&SDL_APPINPUTFOCUS) if (event.active.gain==0) { if(game.exit==0) game.pause=1; windowinfo.minimized=1; } } if (event.type==SDL_QUIT) windowinfo.shutdown=1; } }