/* Copyright (C) 2005, 2010 - Cryptic Sea This file is part of Gish. Gish is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ void checkmouse(void) { Uint8 buttons; memcpy(&prevmouse,&mouse,sizeof(mouse)); //buttons=SDL_GetRelativeMouseState(&mouse.xdif,&mouse.ydif); //SDL_PumpEvents(); buttons=SDL_GetMouseState(&mouse.x,&mouse.y); mouse.x=mouse.x*640/windowinfo.resolutionx; mouse.y=mouse.y*480/windowinfo.resolutiony; mouse.xdif=mouse.x-prevmouse.x; mouse.ydif=mouse.y-prevmouse.y; if (buttons&SDL_BUTTON(1)) mouse.lmb=1; else mouse.lmb=0; if (buttons&SDL_BUTTON(3)) mouse.rmb=1; else mouse.rmb=0; if (mouse.lmb==0 && prevmouse.lmb==1) mouse.lmbr=1; else mouse.lmbr=0; if (mouse.rmb==0 && prevmouse.rmb==1) mouse.rmbr=1; else mouse.rmbr=0; }