/* Copyright (C) 2005, 2010 - Cryptic Sea This file is part of Gish. Gish is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ void createsprite(int points,float position[3]); void spritetimetolive(void); void deletesprite(int spritenum); void spritesimulation(void); int numofsprites; struct { int type; int timetolive; char text[64]; float position[3]; float red; float green; float blue; float alpha; int size; } sprite[256];