/* Copyright (C) 2005, 2010 - Cryptic Sea This file is part of Gish. Gish is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ void setuprenderobjects(void); int setuprenderobjectlight(int objectnum); int setuprenderropelight(int ropenum,float radius); int numofobjectrenders; struct { int type; int texturenum; int objectnum; int lightflags; int numofverts; float vertex[64][3]; float texcoord[64][2]; float angle; int numoftris; int tri[64][3]; int numofedges; float edgevertex[32][4][3]; float edgetexcoord[32][4][2]; float edgenormal[32][3]; float depth; float alpha; } objectrender[512];