/* ======================================================================================= Copyright (C) 2009-2011 id Software LLC, a ZeniMax Media company. All Right Reserved. This file is part of the DOOM Classic iOS v2.1 GPL Source Code. ======================================================================================= */ #import #import #import "UIFontLabel.h" #import "UIFontButton.h" @interface Banner_SubItem : UIFontButton { @public } @end @interface Banner_SubMenu: UIView { @public BOOL isHidden; } - (void) Hide; - (void) Show; @end @interface MainMenuView : UIView { @public IBOutlet UIFontButton * mPlayButton; IBOutlet UIFontButton * mSettingsButton; IBOutlet UIFontButton * mAboutButton; IBOutlet UIFontButton * mExtrasButton; IBOutlet Banner_SubMenu * mPlaySubMenu; IBOutlet Banner_SubMenu * mSettingsSubMenu; IBOutlet Banner_SubMenu * mAboutSubMenu; IBOutlet Banner_SubMenu * mExtrasSubMenu; } // Sub Menu Banner Actions - (IBAction) ShowPlayBanner; - (IBAction) ShowSettingsBanner; - (IBAction) ShowAboutBanner; - (IBAction) ShowExtrasBanner; - (void) ResetMenu; // Interface Builder Actions ( Connected through IB ) - (IBAction) ResumeGamePressed; - (IBAction) NewGamePressed; - (IBAction) MultiplayerPressed; - (IBAction) CreditsPressed; - (IBAction) SupportPressed; - (IBAction) LegalPressed; - (IBAction) DemoPressed; - (IBAction) OtherIdGamesPressed; - (IBAction) ControlsOptionsPressed; - (IBAction) SettingsOptionsPressed; @end