// // HUD.h // Canabalt // // Copyright Semi Secret Software 2009-2010. All rights reserved. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #define DIGITS (6) #define VERTEX_COUNT ((DIGITS+1)*4) @interface HUD : FlxSprite { NSUInteger distance; GLshort hudVerticesUVs[VERTEX_COUNT*4]; } + (id) hudWithFrame:(CGRect)frame; - (id) initWithFrame:(CGRect)frame; @property NSUInteger distance; @end