// ----------------------------------------------------------------------- // // // MODULE : CastLineFX.h // // PURPOSE : CastLine special fx class - Definition // // CREATED : 1/17/97 // // ----------------------------------------------------------------------- // #ifndef __CAST_LINE_FX_H__ #define __CAST_LINE_FX_H__ #include "BaseLineSystemFX.h" struct CLCREATESTRUCT : public SFXCREATESTRUCT { CLCREATESTRUCT::CLCREATESTRUCT(); DVector vStartColor; DVector vEndColor; DFLOAT fStartAlpha; DFLOAT fEndAlpha; HLOCALOBJ hCastTo; }; inline CLCREATESTRUCT::CLCREATESTRUCT() { memset(this, 0, sizeof(CLCREATESTRUCT)); } class CCastLineFX : public CBaseLineSystemFX { public : CCastLineFX() : CBaseLineSystemFX() { VEC_SET(m_vStartColor, 1.0f, 1.0f, 1.0f); VEC_SET(m_vEndColor, 1.0f, 1.0f, 1.0f); m_fStartAlpha = 1.0f; m_fEndAlpha = 1.0f; m_bFirstUpdate = DTRUE; } virtual DBOOL Init(SFXCREATESTRUCT* psfxCreateStruct); virtual DBOOL Update(); protected : DVector m_vStartColor; DVector m_vEndColor; DFLOAT m_fStartAlpha; DFLOAT m_fEndAlpha; DBOOL m_bFirstUpdate; HLOCALOBJ m_hCastTo; }; #endif // __CAST_LINE_FX_H__