// CoolServ.h : main header file for the COOLSERV application // #if !defined(AFX_COOLSERV_H__C6916245_FA1F_11D0_B46B_00A024805738__INCLUDED_) #define AFX_COOLSERV_H__C6916245_FA1F_11D0_B46B_00A024805738__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CCoolServApp: // See CoolServ.cpp for the implementation of this class // class CCoolServApp : public CWinApp { public: CCoolServApp(LPCTSTR lpszAppName = NULL); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CCoolServApp) public: virtual BOOL InitInstance(); virtual BOOL OnIdle(LONG lCount); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CCoolServApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() public: BOOL AddResources(CStringList& collRezFiles); }; CCoolServApp* GetTheApp(); ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_COOLSERV_H__C6916245_FA1F_11D0_B46B_00A024805738__INCLUDED_)