#ifndef __TILE_H #define __TILE_H // 3d view types enum { kSpriteViewSingle = 0, kSpriteView5Full, kSpriteView8Full, kSpriteView5Half, kSpriteView3Flat, kSpriteView4Flat }; extern short tileIndex[kMaxTiles]; extern int tileIndexCount; extern BYTE surfType[kMaxTiles]; void tileTerm( void ); int tileInit( void ); void tileSaveArt( void ); void tileSaveArtInfo( void ); void tileMarkDirty( int nTile ); void tileMarkDirtyAll( void ); void tilePurgeTile( int nTile ); void tileRotateTiles( int start, int length, int shift ); BYTE *tileLoadTile( int nTile ); BYTE *tileLockTile( int nTile ); void tileUnlockTile( int nTile ); BYTE *tileAllocTile( int nTile, int sizeX, int sizeY ); void tileFreeTile( int nTile ); void tilePreloadTile( int nTile ); short tileBuildHistogram( int type ); void tileDrawTileScreen( long nStart, long nCursor, int size, int nMax ); short tilePick( int nTile, int nDefault, int type ); BYTE tileGetSurfType( int nHit ); #endif