#ifndef __AICULT_H #define __AICULT_H #include "ai.h" extern AISTATE cultistIdle; extern AISTATE cultistChase; extern AISTATE cultistDodge; extern AISTATE cultistGoto; extern AISTATE cultistThrow; extern AISTATE cultistSearch; extern AISTATE cultistSFire; extern AISTATE cultistTFire; extern AISTATE cultistRecoil; #endif // __AICULT_H