* 0253 060283 * * ** MORESTMP.S ** UNCOVERTED GRAPHICS DATA ** ** ASTEROIDS FOR THE ATARI 3600 ** ** CONVERTED FOR MARIA 2 ** OTHER STAMP DATA IS IN STAMPS.S ** CHARS: .ORG GRAPHICS+$2000 * BIG NUMERIALS USED FOR PLAYERS SCORE. ALSO MINIATURE EXTRA SHIP. * .DC.B 0,$A8,$A8,$A8,$A8,$08,$A8,$A8,$20,$A8,$A8,$00;B 0-9 SHIP * SMALL NUMERIALS USED FOR HIGH SCORE. * .DC.B 0,0,0,0,0,0,0,0,0,0 ;0-9 * MESSAGES USED DURING GAMEPLAY. * PLAY1MES: .DC.B 0,0,0,0,0,0,0,0,0,0,0 ;PLAYER 1 PLAY2MES: .DC.B 0,0,0,0,0,0,0,0,0,0,0 ;PLAYER 2 WINSMESS: .DC.B 0,0,0,0,0 ;WINS OVERMESS: .DC.B 0,0,0,0,0,0,0,0,0,0,0,0 ;GAMEOVER * BIG LETTERS TO SPELL ASTEROIDS. * NAMEA: .DC.B $00,$00,$3F,$F0,$3F,$F0 ;BIG LETTER A NAMES: .DC.B $03,$FF,$FF,$F0 ;BIG LETTER S NAMET: .DC.B $00,$3F,$C0,$00 ;BIG LETTER T NAMEE: .DC.B $FF,$FF,$FF,$00 ;BIG LETTER E NAMER: .DC.B $FF,$C0,$FF,$C0 ;BIG LETTER R NAMEO: .DC.B $FF,$FF,$FF,$C0 ;BIG LETTER O NAMEI: .DC.B $FF,$F0 ;BIG LETTER I NAMED: .DC.B $3F,$FF,$FF,$00 ;BIG LETTER D NAMES2: .DC.B $03,$FF,$FF,$F0,$00,$00 ;BIG LETTER S * STARS BROUGHT OVER FROM STAMPS.S. * STARS: .DC.B $00,$00,$00,00 ;ASSORTED STARS * MESSAGES USED DURING MENU. * MNOVICE: .DC.B $41,$15,$41,$41,$15,$45,$50 ;NOVICE MINTER: .DC.B $44,$10,$10,$15,$44,$11,$01 ;INTERMEDIATE .DC.B $15,$45,$41,$10,$40,$40,$55 MEXPERT: .DC.B $55,$11,$10,$05,$51,$04,$04,$00 ;EXPERT MONEPL: .DC.B $55,$10,$45,$50,$04,$01,$54 ;ONE PLAYER .DC.B $41,$01,$01,$54,$41 MTWOPL: .DC.B $04,$01,$10,$55,$00,$40,$15 ;TWO PLAYER .DC.B $44,$10,$10,$15,$44,$11,$54 MTEAMPL: .DC.B $04,$05,$51,$04,$40,$40,$40 ;TEAM PLAY .DC.B $15,$44,$10,$10 MCOMPPL: .DC.B $55,$15,$44,$04,$40,$15,$40 ;COMP PLAY .DC.B $40,$40,$40,$45,$51,$04,$00 .DC.B $40,$15,$44,$10,$10 MCOPYR: .dc.b $00,$05,$50,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 * .DC.B $55,$15,$44,$00,$10,$10 ;COPYRIGHT * .DC.B $44,$55,$10,$40,$40,$00 MATARI: .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 * .DC.B $41,$01,$01,$04,$41,$10 ;ATARI * .DC.B $01,$51,$54,$55,$00,$40 MADVANCE: .DC.B $41,$15,$01,$41,$04,$41,$15,$45,$51,$50 ;ADVANCED BEAG: .dc.b $20,$0A,$00,$02,$02,$00,$A8,$00,$2A,$82,$00,$00,$80,$08,$A0,$00 .dc.b $00,$28,$00,$28,$82,$00 * * .DC.B $80,$08,$A0,$00,$0A,$00,$A0,$82,$8A,$08 ;EE * .DC.B $02,$88,$20,$22,$80,$00,$AA,$00,$00,$0A,$AA,$80 * * the following was added to make the source generate what is in the rom .dc.b $ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff ;added by dave .ORG CHARS+$100 .DC.B 0,$88,$20,$80,$08,$08,$08,$88,$20,$88,$08,$0C .DC.B 0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0,0 .DC.B $00,$00,$3F,$F0,$3F,$F0 .DC.B $03,$FF,$FF,$F0 .DC.B $00,$3F,$C0,$00 .DC.B $FF,$FF,$FF,$00 .DC.B $FF,$C3,$FF,$C0 .DC.B $FF,$FF,$FF,$C0 .DC.B $FF,$F0 .DC.B $3F,$FF,$FF,$C0 .DC.B $03,$FF,$FF,$F0,$00,$00 .DC.B $00,$00,$00,$00 .DC.B $45,$10,$45,$51,$10,$04,$00 ;NOVICE .DC.B $44,$50,$10,$10,$04,$51,$01 ;INTERMEDIATE .DC.B $10,$04,$11,$15,$40,$40,$40 .DC.B $40,$11,$10,$04,$01,$14,$04,$00 ;EXPERT .DC.B $41,$11,$44,$00,$04,$01,$00 ;ONE PLAYER .DC.B $55,$01,$01,$00,$45 .DC.B $04,$04,$44,$41,$00,$40,$10 ;TWO PLAYER .DC.B $05,$50,$10,$10,$04,$50,$04 .DC.B $04,$04,$01,$54,$40,$40,$40 ;TEAM PLAY .DC.B $10,$05,$50,$10 .DC.B $40,$10,$44,$04,$40,$10,$00 ;COMP PLAY .DC.B $40,$40,$40,$44,$11,$14,$00 .DC.B $40,$10,$05,$50,$10 * .dc.b $00,$10,$04,$00,$54,$55 .dc.b $15,$45,$50,$01,$04,$04 * .dc.b $04,$11,$04,$40,$05,$51 .dc.b $54,$41,$10,$04,$00,$00 * .DC.B $40,$10,$44,$00,$10,$11 ;COPYRIGHT * .DC.B $44,$41,$10,$40,$40,$00 * * .DC.B $55,$01,$01,$54,$45,$10 ;ATARI * .DC.B $00,$40,$04,$41,$00,$40 * .DC.B $55,$10,$45,$51,$54,$45,$10,$04,$01,$04 ;ADVANCED * .dc.b $88,$28,$82,$88,$88,$88,$82,$00,$80,$82,$00,$00,$20,$2A,$88,$00 .dc.b $00,$82,$00,$82,$02,$00 * * .DC.B $20,$2A,$88,$00,$20,$82,$20,$A2,$28,$82 ;EE * .DC.B $08,$22,$20,$88,$20,$02,$00,$80,$00,$00,$00,$20 * * the following was added to make the source generate what is in the rom .dc.b $ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff ;added by dave .ORG CHARS+$200 .DC.B 0,$88,$20,$80,$08,$08,$08,$88,$20,$88,$08,$38 .DC.B 0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0,0 .DC.B $00,$00,$35,$70,$35,$70 .DC.B $03,$55,$55,$70 .DC.B $00,$35,$C0,$00 .DC.B $D5,$55,$57,$00 .DC.B $D5,$CF,$D5,$C0 .DC.B $D5,$55,$55,$C0 .DC.B $D5,$70 .DC.B $35,$55,$55,$C0 .DC.B $03,$55,$55,$70,$00,$00 .DC.B $01,$00,$00,$00 ;STARS+0 -> COLOR 1, COLUMN 4 .DC.B $55,$10,$44,$11,$10,$05,$40 ;NOVICE .DC.B $45,$50,$10,$15,$05,$41,$11 ;INTERMEDIATE .DC.B $15,$04,$11,$10,$40,$40,$54 .DC.B $54,$04,$15,$45,$41,$50,$04,$00 ;EXPERT .DC.B $41,$15,$45,$40,$05,$41,$00 ;ONE PLAYER .DC.B $41,$05,$41,$50,$54 .DC.B $04,$04,$44,$41,$00,$54,$10 ;TWO PLAYER .DC.B $04,$10,$54,$15,$05,$40,$50 .DC.B $04,$05,$41,$04,$44,$40,$54 ;TEAM PLAY .DC.B $10,$04,$10,$54 .DC.B $40,$10,$44,$44,$55,$15,$00 ;COMP PLAY .DC.B $40,$40,$40,$44,$11,$54,$00 .DC.B $55,$10,$04,$10,$54 * .dc.b $00,$11,$44,$00,$10,$01 .dc.b $10,$44,$10,$01,$54,$04 .dc.b $05,$51,$14,$40,$04,$01 .dc.b $04,$45,$10,$04,$00,$00 * * * .DC.B $40,$10,$45,$40,$54,$15 ;COPYRIGHT * .DC.B $04,$45,$15,$40,$40,$00 * .DC.B $41,$01,$01,$04,$54,$10 ;ATARI * .DC.B $00,$41,$54,$55,$15,$40 * .DC.B $41,$10,$44,$11,$04,$55,$10,$05,$41,$04 ;ADVANCED .dc.b $82,$20,$82,$28,$88,$22,$00,$02,$80,$20,$00,$00,$2A,$A2,$08,$00 .dc.b $00,$82,$00,$82,$02,$00 * * .DC.B $2A,$A2,$08,$00,$A0,$A8,$28,$2A,$08,$82 ;EE * .DC.B $08,$22,$20,$88,$20,$02,$00,$20,$A8,$AA,$8A,$20 * * the following was added to make the source generate what is in the rom .dc.b $ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff ;added by dave .ORG CHARS+$300 .DC.B 0,$88,$20,$80,$08,$A8,$08,$88,$20,$88,$A8,$A8 .DC.B 0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0,0 .DC.B $00,$00,$35,$70,$35,$70 .DC.B $03,$55,$55,$70 .DC.B $00,$35,$C0,$00 .DC.B $D5,$55,$57,$00 .DC.B $D5,$CF,$57,$00 .DC.B $D5,$55,$55,$C0 .DC.B $D5,$70 .DC.B $35,$55,$55,$70 .DC.B $03,$55,$55,$70,$00,$00 .DC.B $00,$00,$00,$00 .DC.B $51,$10,$44,$11,$10,$04,$00 ;NOVICE .DC.B $45,$10,$10,$10,$04,$11,$45 ;INTERMEDIATE .DC.B $10,$04,$11,$10,$40,$40,$40 .DC.B $40,$11,$10,$44,$01,$04,$04,$00 ;EXPERT .DC.B $41,$14,$44,$00,$04,$11,$00 ;ONE PLAYER .DC.B $41,$14,$51,$00,$41 .DC.B $04,$04,$44,$41,$00,$41,$10 ;TWO PLAYER .DC.B $04,$11,$45,$10,$04,$11,$00 .DC.B $04,$04,$01,$04,$51,$40,$41 ;TEAM PLAY .DC.B $10,$04,$11,$45 .DC.B $40,$10,$45,$14,$41,$10,$00 ;COMP PLAY .DC.B $40,$40,$40,$44,$11,$44,$00 .DC.B $41,$10,$04,$11,$45 * .dc.b $00,$11,$04,$00,$10,$55 .dc.b $15,$45,$50,$01,$04,$04 .dc.b $04,$11,$50,$40,$04,$01 .dc.b $04,$54,$15,$00,$00,$00 * * * .DC.B $40,$10,$44,$11,$45,$10 ;COPYRIGHT * .DC.B $44,$40,$10,$40,$40,$00 * .DC.B $41,$01,$01,$04,$41,$10 ;ATARI * .DC.B $01,$41,$04,$41,$10,$40 * .DC.B $41,$10,$44,$11,$04,$51,$10,$04,$01,$04 ;ADVANCED * .dc.b $82,$80,$8A,$08,$88,$22,$A8,$02,$00,$20,$08,$08,$0A,$80,$08,$02 .dc.b $00,$82,$00,$82,$00,$00 * * .DC.B $0A,$80,$08,$00,$80,$28,$08,$22,$08,$82 ;EE * .DC.B $02,$A2,$20,$88,$20,$0A,$00,$20,$82,$00,$A0,$A0 * * the following was added to make the source generate what is in the rom .dc.b $ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff ;added by dave .ORG CHARS+$400 .DC.B 0,$88,$20,$A8,$28,$88,$A8,$A8,$08,$A8,$88,$E8 .DC.B 0,0,0,0,0,0,0,0,0,0 .DC.B $40,$05,$51,$01,$01,$01,$54,$40,$40,$01,$50 .DC.B $40,$05,$51,$01,$01,$01,$54,$40,$40,$01,$54 .DC.B $55,$44,$41,$15,$40 .DC.B $55,$44,$04,$40,$45,$50,$05,$50,$10,$15,$44,$04 .DC.B $AA,$AA,$B5,$70,$35,$70 .DC.B $A8,$00,$35,$70 .DC.B $2A,$B5,$C2,$AA .DC.B $D5,$55,$57,$08 .DC.B $D5,$CF,$54,$02 .DC.B $D5,$C2,$D5,$C2 .DC.B $D5,$42 .DC.B $B5,$55,$55,$70 .DC.B $AA,$00,$35,$72,$AA,$A8 .DC.B $00,$00,$00,$00 .DC.B $41,$15,$44,$11,$15,$45,$50 ;NOVICE .DC.B $44,$11,$55,$15,$45,$51,$01 ;INTERMEDIATE .DC.B $15,$45,$41,$05,$05,$54,$55 .DC.B $55,$11,$15,$45,$51,$54,$55,$40 ;EXPERT .DC.B $55,$10,$45,$50,$05,$51,$00 ;ONE PLAYER .DC.B $14,$10,$11,$54,$55 .DC.B $55,$44,$04,$55,$00,$55,$10 ;TWO PLAYER .DC.B $01,$41,$01,$15,$45,$51,$54 .DC.B $55,$45,$50,$50,$40,$40,$55 ;TEAM PLAY .DC.B $10,$01,$41,$01 .DC.B $55,$15,$44,$04,$55,$15,$45 ;COMP PLAY .DC.B $54,$45,$54,$45,$51,$04,$00 .DC.B $55,$10,$01,$41,$01 * .dc.b $00,$11,$44,$00,$50,$41 .dc.b $10,$44,$10,$01,$04,$04 .dc.b $04,$11,$04,$40,$04,$01 .dc.b $04,$41,$10,$40,$00,$00 * * .DC.B $55,$15,$45,$51,$01,$15 ;COPYRIGHT * .DC.B $44,$55,$10,$45,$54,$00 * .DC.B $14,$15,$50,$50,$55,$10 ;ATARI * .DC.B $00,$41,$54,$55,$10,$40 * .DC.B $14,$15,$04,$10,$50,$41,$15,$45,$51,$50 ;ADVANCED * .dc.b $22,$80,$22,$08,$88,$22,$02,$08,$00,$20,$02,$28,$80,$00,$0A,$8A .dc.b $00,$82,$00,$82,$00,$00 * * .DC.B $00,$00,$08,$00,$80,$08,$08,$20,$88,$82 ;EE * .DC.B $00,$22,$20,$88,$20,$08,$00,$20,$82,$A8,$20,$20 * * the following was added to make the source generate what is in the rom .dc.b $ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff ;added by dave .ORG CHARS+$500 .DC.B 0,$88,$20,$08,$08,$88,$80,$80,$08,$88,$88,$28 .DC.B 0,0,0,0,0,0,0,0,0,0 .DC.B $40,$04,$01,$01,$01,$01,$00,$40,$40,$00,$40 .DC.B $40,$04,$01,$01,$01,$01,$00,$40,$40,$01,$00 .DC.B $44,$44,$41,$00,$40 .DC.B $40,$44,$04,$40,$44,$00,$04,$10,$44,$10,$04,$04 .DC.B $00,$00,$35,$F0,$3D,$70 .DC.B $00,$00,$3D,$70 .DC.B $00,$35,$C0,$00 .DC.B $D5,$C0,$00,$00 .DC.B $D7,$CF,$5C,$00 .DC.B $D5,$C0,$D5,$C0 .DC.B $35,$C0 .DC.B $35,$70,$15,$70 .DC.B $00,$00,$3D,$70,$00,$00 .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;NOVICE .DC.B $00,$00,$00,$00,$00,$00,$00 ;INTERMEDIATE .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00,$00 ;EXPERT .DC.B $00,$00,$00,$00,$00,$00,$00 ;ONE PLAYER .DC.B $00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TWO PLAYER .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TEAM PLAY .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;COMP PLAY .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00 * .dc.b $00,$10,$04,$00,$10,$55 .dc.b $15,$45,$50,$00,$50,$55 .dc.b $41,$41,$54,$40,$05,$51 .dc.b $54,$55,$15,$40,$00,$00 * * * .DC.B $00,$00,$00,$00,$00,$00 ;COPYRIGHT * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00 ;ATARI * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 ;ADVANCED * .dc.b $08,$80,$20,$88,$88,$22,$02,$08,$00,$20,$02,$82,$28,$A8,$08,$A0 .dc.b $80,$22,$00,$82,$02,$00 * * * .DC.B $2A,$00,$08,$00,$80,$08,$08,$20,$88,$A2 ;EE * .DC.B $08,$22,$20,$88,$20,$08,$00,$20,$82,$02,$20,$20 * * the following was added to make the source generate what is in the rom .dc.b $ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff ;added by dave .ORG CHARS+$600 .DC.B 0,$A8,$A0,$A8,$A8,$80,$A8,$A8,$A8,$A8,$A8,$08 .DC.B 0,0,0,0,0,0,0,0,0,0 .DC.B $40,$04,$01,$01,$01,$01,$00,$40,$40,$00,$40 .DC.B $40,$04,$01,$01,$01,$01,$00,$40,$40,$01,$00 .DC.B $44,$44,$45,$00,$40 .DC.B $40,$44,$04,$40,$44,$00,$04,$11,$01,$10,$04,$04 .DC.B $0A,$AA,$B7,$FF,$FF,$70 .DC.B $BF,$FF,$FF,$70 .DC.B $2A,$B5,$C2,$AA .DC.B $D7,$C0,$00,$08 .DC.B $DF,$FF,$DF,$02 .DC.B $D5,$C2,$D5,$C2 .DC.B $B5,$C2 .DC.B $B5,$70,$BD,$70 .DC.B $BF,$FF,$FF,$72,$AA,$80 .DC.B $00,$20,$00,$00 ;STARS+1 -> COLOR 2, COLUMN 2 .DC.B $00,$00,$00,$00,$00,$00,$00 ;NOVICE .DC.B $00,$00,$00,$00,$00,$00,$00 ;INTERMEDIATE .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00,$00 ;EXPERT .DC.B $00,$00,$00,$00,$00,$00,$00 ;ONE PLAYER .DC.B $00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TWO PLAYER .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TEAM PLAY .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;COMP PLAY .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00 * .dc.b $00,$05,$50,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 * * * .DC.B $00,$00,$00,$00,$00,$00 ;COPYRIGHT * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00 ;ATARI * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 ;ADVANCED * .dc.b $00,$80,$20,$88,$88,$22,$02,$00,$00,$80,$02,$02,$22,$88,$A8,$80 .dc.b $80,$2A,$00,$82,$02,$00 * * * .DC.B $80,$80,$A8,$00,$80,$08,$0A,$80,$28,$88 ;EE * .DC.B $02,$80,$8A,$02,$A0,$08,$00,$A0,$22,$02,$20,$20 * * the following was added to make the source generate what is in the rom .dc.b $ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff ;added by dave .ORG CHARS+$700 .DC.B 0,0,0,0,0,0,0,0,0,0,0,$08 .DC.B 0,0,0,0,0,0,0,0,0,0 .DC.B $40,$04,$01,$01,$01,$01,$00,$40,$40,$00,$40 .DC.B $40,$04,$01,$01,$01,$01,$00,$40,$40,$01,$00 .DC.B $44,$44,$45,$00,$40 .DC.B $41,$44,$04,$40,$44,$00,$04,$11,$01,$10,$04,$04 .DC.B $00,$00,$35,$55,$55,$70 .DC.B $35,$55,$55,$70 .DC.B $00,$35,$C0,$00 .DC.B $DF,$FF,$FF,$00 .DC.B $D5,$55,$55,$C0 .DC.B $D5,$C0,$D5,$C0 .DC.B $35,$C0 .DC.B $35,$70,$35,$70 .DC.B $35,$55,$55,$70,$00,$00 .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;NOVICE .DC.B $00,$00,$00,$00,$00,$00,$00 ;INTERMEDIATE .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00,$00 ;EXPERT .DC.B $00,$00,$00,$00,$00,$00,$00 ;ONE PLAYER .DC.B $00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TWO PLAYER .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TEAM PLAY .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;COMP PLAY .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00 * .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 * * .DC.B $00,$00,$00,$00,$00,$00 ;COPYRIGHT * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00 ;ATARI * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 ;ADVANCED * .dc.b $00,$80,$20,$28,$20,$20,$A8,$00,$2A,$80,$00,$82,$20,$8A,$08,$20 .dc.b $80,$0A,$A8,$82,$02,$00 * * .DC.B $80,$82,$08,$00,$20,$0A,$0A,$00,$00,$00 ;EE * .DC.B $00,$00,$00,$00,$20,$08,$0A,$08,$22,$02,$20,$20 * * the following was added to make the source generate what is in the rom .dc.b $ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff ;added by dave .ORG CHARS+$800 .DC.B 0,0,0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0 .DC.B $55,$44,$01,$55,$15,$51,$54,$55,$40,$00,$40 .DC.B $55,$44,$01,$55,$15,$51,$54,$55,$40,$01,$54 .DC.B $40,$44,$51,$15,$40 .DC.B $40,$05,$54,$40,$45,$50,$04,$11,$01,$15,$45,$54 .DC.B $00,$AA,$B5,$55,$55,$70 .DC.B $B5,$55,$55,$70 .DC.B $2A,$B5,$C0,$02 .DC.B $D5,$55,$57,$08 .DC.B $D5,$55,$55,$C2 .DC.B $D5,$C2,$D5,$C2 .DC.B $B5,$C0 .DC.B $B5,$70,$B5,$70 .DC.B $B5,$55,$55,$72,$A8,$00 .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;NOVICE .DC.B $00,$00,$00,$00,$00,$00,$00 ;INTERMEDIATE .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00,$00 ;EXPERT .DC.B $00,$00,$00,$00,$00,$00,$00 ;ONE PLAYER .DC.B $00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TWO PLAYER .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TEAM PLAY .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;COMP PLAY .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00 * .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 * * .DC.B $00,$00,$00,$00,$00,$00 ;COPYRIGHT * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00 ;ATARI * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 ;ADVANCED * .dc.b $00,$80,$20,$00,$00,$00,$00,$00,$AA,$00,$00,$82,$20,$82,$08,$20 .dc.b $80,$02,$02,$82,$02,$00 * * .DC.B $80,$82,$08,$00,$0A,$02,$08,$00,$00,$00 ;EE * .DC.B $00,$00,$00,$00,$20,$08,$00,$02,$A0,$A8,$0A,$80 * * the following was added to make the source generate what is in the rom .dc.b $ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff ;added by dave .ORG CHARS+$900 .DC.B 0,0,0,0,0,0,0,0,0,0,0,0 .DC.B $54,$54,$54,$54,$04,$54,$54,$10,$54,$54 .DC.B $40,$44,$01,$01,$10,$11,$00,$41,$00,$00,$40 .DC.B $40,$44,$01,$01,$10,$11,$00,$41,$00,$00,$04 .DC.B $40,$44,$51,$10,$00 .DC.B $40,$44,$04,$44,$44,$00,$04,$11,$01,$10,$04,$10 .DC.B $00,$00,$35,$55,$55,$70 .DC.B $35,$55,$55,$70 .DC.B $00,$35,$C0,$00 .DC.B $D5,$55,$57,$00 .DC.B $D5,$55,$55,$C0 .DC.B $D5,$C0,$D5,$C0 .DC.B $35,$C0 .DC.B $35,$70,$35,$70 .DC.B $35,$55,$55,$70,$00,$00 .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;NOVICE .DC.B $00,$00,$00,$00,$00,$00,$00 ;INTERMEDIATE .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00,$00 ;EXPERT .DC.B $00,$00,$00,$00,$00,$00,$00 ;ONE PLAYER .DC.B $00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TWO PLAYER .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TEAM PLAY .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;COMP PLAY .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00 * .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 * * * .DC.B $00,$00,$00,$00,$00,$00 ;COPYRIGHT * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00 ;ATARI * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 ;ADVANCED * .dc.b $00,$80,$80,$00,$00,$00,$00,$00,$80,$00,$00,$88,$08,$82,$08,$22 .dc.b $00,$02,$00,$82,$02,$00 * * .DC.B $82,$82,$08,$00,$2A,$2A,$88,$00,$00,$00 ;EE * .DC.B $00,$00,$00,$00,$20,$08,$00,$00,$00,$00,$00,$00 * * the following was added to make the source generate what is in the rom .dc.b $ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff ;added by dave .ORG CHARS+$A00 .DC.B 0,0,0,0,0,0,0,0,0,0,0,0 .DC.B $44,$10,$40,$04,$04,$04,$44,$10,$44,$04 .DC.B $40,$44,$01,$01,$10,$11,$00,$41,$00,$00,$40 .DC.B $40,$44,$01,$01,$10,$11,$00,$41,$00,$00,$04 .DC.B $40,$44,$41,$10,$00 .DC.B $40,$44,$04,$44,$44,$00,$04,$11,$01,$10,$04,$10 .DC.B $00,$0A,$B5,$70,$35,$70 .DC.B $B5,$70,$00,$02 .DC.B $AA,$B5,$C0,$02 .DC.B $D5,$C0,$00,$08 .DC.B $D5,$C0,$D5,$C2 .DC.B $D5,$C0,$D5,$C2 .DC.B $B5,$C0 .DC.B $B5,$70,$3D,$70 .DC.B $B5,$70,$00,$0A,$80,$00 .DC.B $00,$00,$C0,$00 ;STARS+2 -> COLOR 3, COLUMN 3 .DC.B $00,$00,$00,$00,$00,$00,$00 ;NOVICE .DC.B $00,$00,$00,$00,$00,$00,$00 ;INTERMEDIATE .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00,$00 ;EXPERT .DC.B $00,$00,$00,$00,$00,$00,$00 ;ONE PLAYER .DC.B $00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TWO PLAYER .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TEAM PLAY .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;COMP PLAY .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00 * .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 * * * .DC.B $00,$00,$00,$00,$00,$00 ;COPYRIGHT * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00 ;ATARI * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 ;ADVANCED * .dc.b $00,$80,$80,$00,$00,$00,$00,$02,$00,$00,$00,$A0,$08,$82,$08,$28 .dc.b $00,$02,$00,$80,$02,$00 * * .DC.B $82,$AA,$08,$00,$20,$02,$0A,$00,$00,$00 ;EE * .DC.B $00,$00,$00,$00,$20,$0A,$00,$00,$00,$00,$00,$00 * * the following was added to make the source generate what is in the rom .dc.b $ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff ;added by dave .ORG CHARS+$B00 .DC.B 0,0,0,0,0,0,0,0,0,0,0,0 .DC.B $44,$10,$40,$04,$54,$04,$44,$10,$44,$54 .DC.B $55,$44,$01,$55,$10,$11,$54,$55,$00,$01,$40 .DC.B $55,$44,$01,$55,$10,$11,$54,$55,$00,$01,$54 .DC.B $40,$44,$41,$15,$40 .DC.B $55,$45,$54,$55,$45,$50,$05,$51,$01,$15,$45,$50 .DC.B $00,$00,$35,$F0,$3D,$70 .DC.B $35,$F0,$00,$00 .DC.B $00,$35,$C0,$00 .DC.B $D7,$C0,$00,$00 .DC.B $D7,$C0,$F5,$C0 .DC.B $D7,$C0,$F5,$C0 .DC.B $35,$C0 .DC.B $35,$F0,$3F,$70 .DC.B $35,$F0,$00,$00,$00,$00 .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;NOVICE .DC.B $00,$00,$00,$00,$00,$00,$00 ;INTERMEDIATE .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00,$00 ;EXPERT .DC.B $00,$00,$00,$00,$00,$00,$00 ;ONE PLAYER .DC.B $00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TWO PLAYER .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TEAM PLAY .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;COMP PLAY .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00 * .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 * * .DC.B $00,$00,$00,$00,$00,$00 ;COPYRIGHT * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00 ;ATARI * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 ;ADVANCED * .dc.b $08,$82,$00,$00,$00,$00,$00,$02,$00,$20,$00,$20,$02,$82,$00,$08 .dc.b $00,$82,$00,$80,$02,$00 * * .DC.B $80,$02,$00,$00,$20,$02,$08,$80,$00,$00 ;EE * .DC.B $00,$00,$80,$00,$20,$02,$00,$00,$00,$00,$00,$00 * * the following was added to make the source generate what is in the rom .dc.b $ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff ;added by dave .ORG CHARS+$C00 .DC.B 0,0,0,0,0,0,0,0,0,0,0,0 .DC.B $44,$10,$54,$14,$44,$54,$54,$04,$54,$44 .DC.B 0,0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0,0 .DC.B $00,$00,$B7,$FF,$FF,$7A .DC.B $B7,$FF,$FF,$A8 .DC.B $FF,$FD,$FF,$FA .DC.B $DF,$FF,$FF,$A8 .DC.B $DF,$FF,$FD,$EA .DC.B $DF,$FF,$FD,$EA .DC.B $FD,$FA .DC.B $B7,$FF,$F5,$7A .DC.B $B7,$FF,$FF,$A8,$00,$00 .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;NOVICE .DC.B $00,$00,$00,$00,$00,$00,$00 ;INTERMEDIATE .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00,$00 ;EXPERT .DC.B $00,$00,$00,$00,$00,$00,$00 ;ONE PLAYER .DC.B $00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TWO PLAYER .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TEAM PLAY .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;COMP PLAY .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00 * .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00 ;COPYRIGHT * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00 ;ATARI * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 ;ADVANCED * .dc.b $02,$88,$00,$00,$00,$00,$00,$02,$00,$20,$00,$00,$00,$00,$00,$00 .dc.b $20,$22,$00,$82,$02,$08 * * .DC.B $80,$00,$00,$00,$20,$00,$08,$80,$00,$00 ;EE * .DC.B $00,$00,$20,$28,$A0,$02,$80,$00,$00,$00,$00,$00 * * the following was added to make the source generate what is in the rom .dc.b $ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff ;added by dave .ORG CHARS+$D00 .DC.B 0,0,0,0,0,0,0,0,0,0,0,0 .DC.B $44,$10,$04,$04,$44,$40,$40,$04,$44,$44 .DC.B 0,0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0,0 .DC.B $00,$00,$35,$55,$55,$70 .DC.B $35,$55,$57,$00 .DC.B $D5,$55,$55,$70 .DC.B $D5,$55,$57,$00 .DC.B $D5,$55,$55,$C0 .DC.B $D5,$55,$55,$C0 .DC.B $D5,$70 .DC.B $35,$55,$55,$70 .DC.B $35,$55,$57,$00,$00,$00 .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;NOVICE .DC.B $00,$00,$00,$00,$00,$00,$00 ;INTERMEDIATE .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00,$00 ;EXPERT .DC.B $00,$00,$00,$00,$00,$00,$00 ;ONE PLAYER .DC.B $00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TWO PLAYER .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TEAM PLAY .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;COMP PLAY .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00 * .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 * * * .DC.B $00,$00,$00,$00,$00,$00 ;COPYRIGHT * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00 ;ATARI * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 ;ADVANCED * .dc.b $00,$A0,$00,$00,$00,$00,$00,$00,$80,$80,$00,$00,$00,$00,$00,$00 .dc.b $20,$0A,$00,$82,$02,$02 * * .DC.B $20,$00,$00,$00,$08,$20,$08,$80,$00,$00 ;EE * .DC.B $00,$00,$2A,$A2,$80,$00,$80,$00,$00,$00,$00,$00 * * the following was added to make the source generate what is in the rom .dc.b $ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff ;added by dave .ORG CHARS+$E00 .DC.B 0,0,0,0,0,0,0,0,0,0,0,0 .DC.B $54,$50,$54,$54,$40,$54,$54,$54,$54,$54 .DC.B 0,0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0,0 .DC.B $00,$00,$35,$55,$55,$70 .DC.B $35,$55,$57,$00 .DC.B $D5,$55,$55,$70 .DC.B $D5,$55,$57,$00 .DC.B $D5,$55,$55,$C0 .DC.B $D5,$55,$55,$C0 .DC.B $D5,$70 .DC.B $35,$55,$55,$C0 .DC.B $35,$55,$57,$00,$00,$00 .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;NOVICE .DC.B $00,$00,$00,$00,$00,$00,$00 ;INTERMEDIATE .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00,$00 ;EXPERT .DC.B $00,$00,$00,$00,$00,$00,$00 ;ONE PLAYER .DC.B $00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TWO PLAYER .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TEAM PLAY .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;COMP PLAY .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00 * .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 * * * .DC.B $00,$00,$00,$00,$00,$00 ;COPYRIGHT * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00 ;ATARI * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 ;ADVANCED * .dc.b $00,$20,$00,$00,$00,$00,$00,$00,$82,$80,$00,$00,$00,$00,$00,$00 .dc.b $20,$0A,$00,$80,$02,$02 * * .DC.B $A0,$00,$00,$00,$02,$A0,$08,$80,$00,$00 ;EE * .DC.B $00,$00,$0A,$80,$80,$00,$A0,$00,$00,$00,$00,$00 * * the following was added to make the source generate what is in the rom .dc.b $ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff ;added by dave .ORG CHARS+$F00 .DC.B 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0 .DC.B 0,0,0,0,0 .DC.B 0,0,0,0,0,0,0,0,0,0,0,0 .DC.B $00,$00,$35,$55,$55,$70 .DC.B $35,$55,$57,$00 .DC.B $D5,$55,$55,$70 .DC.B $D5,$55,$57,$00 .DC.B $D5,$55,$55,$C0 .DC.B $D5,$55,$55,$C0 .DC.B $D5,$70 .DC.B $35,$55,$57,$00 .DC.B $35,$55,$57,$00,$00,$00 .DC.B $00,$00,$00,$40 ;STARS+3 -> COLOR 1, COLUMN 1 .DC.B $00,$00,$00,$00,$00,$00,$00 ;NOVICE .DC.B $00,$00,$00,$00,$00,$00,$00 ;INTERMEDIATE .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00,$00 ;EXPERT .DC.B $00,$00,$00,$00,$00,$00,$00 ;ONE PLAYER .DC.B $00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TWO PLAYER .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;TEAM PLAY .DC.B $00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00,$00,$00 ;COMP PLAY .DC.B $00,$00,$00,$00,$00,$00,$00 .DC.B $00,$00,$00,$00,$00 * .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 .dc.b $00,$00,$00,$00,$00,$00 * * * .DC.B $00,$00,$00,$00,$00,$00 ;COPYRIGHT * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00 ;ATARI * .DC.B $00,$00,$00,$00,$00,$00 * .DC.B $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 ;ADVANCED * .dc.b $00,$08,$00,$00,$00,$00,$00,$00,$28,$00,$00,$00,$00,$00,$00,$00 .dc.b $08,$02,$00,$80,$00,$02 * * .DC.B $20,$00,$00,$00,$00,$00,$0A,$00,$00,$00 ;EE * .DC.B $00,$00,$00,$00,$00,$00,$2A,$80,$00,$00,$00,$00 * ENDSTAMP: * * the following was added to make the source generate what is in the rom .dc.b $ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff ;added by dave