/* =========================================================================== ARX FATALIS GPL Source Code Copyright (C) 1999-2010 Arkane Studios SA, a ZeniMax Media company. This file is part of the Arx Fatalis GPL Source Code ('Arx Fatalis Source Code'). Arx Fatalis Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Arx Fatalis Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Arx Fatalis Source Code. If not, see . In addition, the Arx Fatalis Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Arx Fatalis Source Code. If not, please request a copy in writing from Arkane Studios at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing Arkane Studios, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- #ifndef SCRIPT_DEBUGGER_H #define SCRIPT_DEBUGGER_H #include #include #ifndef APIDLL #define APIFUNC __declspec(dllimport) WINAPI #else #define APIFUNC __declspec(dllexport) WINAPI #endif struct Vars { char * lpszVarName; char * lpszVarValue; }; struct ScriptDebuggerUpdate { bool bVariables; bool bEvents; bool bTimers; bool bPause; bool bStep; bool bUpdateGlobalVar; Vars globalVar; bool bUpdateLocalVar; Vars localVar; }; struct ScriptDebuggerInfos { bool bClear; //obj inter char * lpszObjName; char * p3ObjPos[3]; //target char * lpszTargetName; char * p3TargetPos[3]; //globals int iNbGlobals; Vars * pGlobalVars; //locals int iNbLocals; Vars * pLocalVars; //behavior char * lpszBehavior; //events bool bEvents; char * lpszEvents; //timers bool bTimers; char * lpszTimers; }; //----------------------------------------------------------------------------- LPSTR APIFUNC SCRIPT_DEBUGGER_GetName(); //----------------------------------------------------------------------------- unsigned long APIFUNC SCRIPT_DEBUGGER_GetVersion(); //----------------------------------------------------------------------------- // Création de la boite de dialogue void APIFUNC SCRIPT_DEBUGGER_CreateDialog(HWND, ScriptDebuggerInfos &); //----------------------------------------------------------------------------- void APIFUNC SCRIPT_DEBUGGER_SetParams(ScriptDebuggerInfos &); //----------------------------------------------------------------------------- void APIFUNC SCRIPT_DEBUGGER_GetParams(ScriptDebuggerUpdate &); //----------------------------------------------------------------------------- bool APIFUNC SCRIPT_DEBUGGER_WindowOpened(); //----------------------------------------------------------------------------- void APIFUNC SCRIPT_DEBUGGER_Destroy(); #endif