/* =========================================================================== ARX FATALIS GPL Source Code Copyright (C) 1999-2010 Arkane Studios SA, a ZeniMax Media company. This file is part of the Arx Fatalis GPL Source Code ('Arx Fatalis Source Code'). Arx Fatalis Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Arx Fatalis Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Arx Fatalis Source Code. If not, see . In addition, the Arx Fatalis Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Arx Fatalis Source Code. If not, please request a copy in writing from Arkane Studios at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing Arkane Studios, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "ARX_Interface.h" #include "ARX_Levels.h" #include "ARX_Menu.h" #include "ARX_Sound.h" #include "ARX_Time.h" #include "EERIEDraw.h" #include "EERIEMath.h" #include "EERIETexture.h" //----------------------------------------------------------------------------- extern float PROGRESS_BAR_TOTAL; extern float PROGRESS_BAR_COUNT; extern float OLD_PROGRESS_BAR_COUNT; extern long MOULINEX; //----------------------------------------------------------------------------- TextureContainer * FISHTANK_img = NULL; TextureContainer * ARKANE_img = NULL; //----------------------------------------------------------------------------- void LoadScreen(LPDIRECT3DDEVICE7 pd3dDevice) { if (pd3dDevice) { pd3dDevice->Clear(0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0, 1.0f, 0L); if (danaeApp.DANAEStartRender()) { danaeApp.DANAEEndRender(); danaeApp.m_pFramework->ShowFrame(); } } } //----------------------------------------------------------------------------- void ARX_INTERFACE_KillFISHTANK() { D3DTextr_KillTexture(FISHTANK_img); FISHTANK_img = NULL; } //----------------------------------------------------------------------------- void ARX_INTERFACE_KillARKANE() { D3DTextr_KillTexture(ARKANE_img); ARKANE_img = NULL; } //----------------------------------------------------------------------------- void DrawCenteredImage(LPDIRECT3DDEVICE7 pd3dDevice, TextureContainer * tc, bool _bRatio = true, float _fFade = 1.f) { DANAESIZX = danaeApp.m_pFramework->m_dwRenderWidth; DANAESIZY = danaeApp.m_pFramework->m_dwRenderHeight; if (danaeApp.m_pDeviceInfo->bWindowed) DANAESIZY -= danaeApp.m_pFramework->Ystart; DANAECENTERX = DANAESIZX >> 1; DANAECENTERY = DANAESIZY >> 1; if (_bRatio) { EERIEDrawBitmap2(pd3dDevice, DANAECENTERX - (tc->m_dwWidth * 0.5f)*Xratio, DANAECENTERY - (tc->m_dwHeight * 0.5f)*Yratio, ARX_CLEAN_WARN_CAST_FLOAT((int)(tc->m_dwWidth * Xratio)), ARX_CLEAN_WARN_CAST_FLOAT((int)(tc->m_dwHeight * Yratio)), 0.001f, tc, D3DRGB(_fFade, _fFade, _fFade)); } else { EERIEDrawBitmap2(pd3dDevice, DANAECENTERX - (tc->m_dwWidth * 0.5f), DANAECENTERY - (tc->m_dwHeight * 0.5f), ARX_CLEAN_WARN_CAST_FLOAT((int)(tc->m_dwWidth)), ARX_CLEAN_WARN_CAST_FLOAT((int)(tc->m_dwHeight)), 0.001f, tc, D3DRGB(_fFade, _fFade, _fFade)); } } //----------------------------------------------------------------------------- void ARX_INTERFACE_ShowFISHTANK(LPDIRECT3DDEVICE7 pd3dDevice) { if (pd3dDevice) { Project.vsync = 0; pd3dDevice->SetTextureStageState(0, D3DTSS_MINFILTER, D3DTFP_POINT); pd3dDevice->SetTextureStageState(0, D3DTSS_MAGFILTER, D3DTFP_POINT); pd3dDevice->SetTextureStageState(0, D3DTSS_ADDRESS, D3DTADDRESS_CLAMP); pd3dDevice->SetRenderState(D3DRENDERSTATE_COLORKEYENABLE, FALSE); pd3dDevice->Clear(0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0, 1.0f, 0L); if (danaeApp.DANAEStartRender()) { if (FISHTANK_img == NULL) FISHTANK_img = MakeTCFromFile("misc\\logo.bmp"); if (FISHTANK_img != NULL) { pd3dDevice->SetRenderState(D3DRENDERSTATE_FOGENABLE, false); DrawCenteredImage(pd3dDevice, FISHTANK_img, false); } danaeApp.DANAEEndRender(); danaeApp.m_pFramework->ShowFrame(); } Project.vsync = 1; pd3dDevice->SetTextureStageState(0, D3DTSS_ADDRESS, D3DTADDRESS_WRAP); pd3dDevice->SetRenderState(D3DRENDERSTATE_COLORKEYENABLE, TRUE); pd3dDevice->SetTextureStageState(0, D3DTSS_MINFILTER, D3DTFP_LINEAR); pd3dDevice->SetTextureStageState(0, D3DTSS_MAGFILTER, D3DTFP_LINEAR); } } //----------------------------------------------------------------------------- void ARX_INTERFACE_ShowARKANE(LPDIRECT3DDEVICE7 pd3dDevice) { if (pd3dDevice) { pd3dDevice->SetTextureStageState(0, D3DTSS_MINFILTER, D3DTFP_POINT); pd3dDevice->SetTextureStageState(0, D3DTSS_MAGFILTER, D3DTFP_POINT); pd3dDevice->SetTextureStageState(0, D3DTSS_ADDRESS, D3DTADDRESS_CLAMP); pd3dDevice->SetRenderState(D3DRENDERSTATE_COLORKEYENABLE, FALSE); SETZWRITE(pd3dDevice, true); danaeApp.EnableZBuffer(); Project.vsync = 0; pd3dDevice->Clear(0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0, 1.0f, 0L); if (danaeApp.DANAEStartRender()) { if (ARKANE_img == NULL) ARKANE_img = MakeTCFromFile("Graph\\Interface\\misc\\Arkane.bmp"); if (ARKANE_img != NULL) { pd3dDevice->SetRenderState(D3DRENDERSTATE_FOGENABLE, false); DrawCenteredImage(GDevice, ARKANE_img, false); } danaeApp.DANAEEndRender(); danaeApp.m_pFramework->ShowFrame(); } Project.vsync = 1; SETZWRITE(pd3dDevice, TRUE); pd3dDevice->SetTextureStageState(0, D3DTSS_ADDRESS, D3DTADDRESS_WRAP); pd3dDevice->SetRenderState(D3DRENDERSTATE_COLORKEYENABLE, TRUE); pd3dDevice->SetTextureStageState(0, D3DTSS_MINFILTER, D3DTFP_LINEAR); pd3dDevice->SetTextureStageState(0, D3DTSS_MAGFILTER, D3DTFP_LINEAR); } } static long lastloadednum = -1; static TextureContainer * tc = NULL; static TextureContainer * pbar = NULL; static long nopbar = -1; static long lastnum = -1; static float fFadeSens = 0.f; static float fFadeColor = 0.f; //----------------------------------------------------------------------------- void LoadLevelScreen(LPDIRECT3DDEVICE7 _pd3dDevice, long num, float ratio) { Project.vsync = 0; LPDIRECT3DDEVICE7 pd3dDevice = NULL; if (GDevice) { GDevice->SetTextureStageState(0, D3DTSS_MINFILTER, D3DTFP_POINT); GDevice->SetTextureStageState(0, D3DTSS_MAGFILTER, D3DTFP_POINT); } if (num < -1) // resets status { if (tc) { D3DTextr_KillTexture(tc); tc = NULL; } lastloadednum = -1; lastnum = -1; PROGRESS_BAR_TOTAL = 0; Project.vsync = 1; return; } if (num == -1) num = lastnum; pd3dDevice = GDevice; lastnum = num; if (num < 0) { Project.vsync = 1; return; } if (MOULINEX) { Project.vsync = 1; return; } if ((OLD_PROGRESS_BAR_COUNT <= 0.f) && (fFadeColor <= 0.f)) { fFadeSens = .01f; fFadeColor = 0.f; } while ((OLD_PROGRESS_BAR_COUNT < PROGRESS_BAR_COUNT) || ((fFadeSens < 0.f) && (fFadeColor > 0.f))) { if ((fFadeSens < 0.f) && //sentinel (fFadeColor == 0.f)) break; if (PROGRESS_BAR_TOTAL > 0.f) ratio = OLD_PROGRESS_BAR_COUNT / PROGRESS_BAR_TOTAL; else ratio = 0; if (ratio > 1.f) ratio = 1.f; else if (ratio < 0.f) ratio = 0.f; if (pd3dDevice) { pd3dDevice->Clear(0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0, 1.0f, 0L); if (danaeApp.DANAEStartRender()) { GDevice->SetRenderState(D3DRENDERSTATE_COLORKEYENABLE, false); danaeApp.EnableZBuffer(); GDevice->SetRenderState(D3DRENDERSTATE_CULLMODE, D3DCULL_NONE); SETZWRITE(GDevice, true); GDevice->SetRenderState(D3DRENDERSTATE_FOGENABLE, false); SETALPHABLEND(GDevice, false); long old = GLOBAL_EERIETEXTUREFLAG_LOADSCENE_RELEASE; GLOBAL_EERIETEXTUREFLAG_LOADSCENE_RELEASE = -1; if (num == 10) pbar = MakeTCFromFile("Graph\\interface\\menus\\load_full.bmp"); else pbar = MakeTCFromFile("Graph\\interface\\menus\\load_full_level.bmp"); nopbar = 1; GLOBAL_EERIETEXTUREFLAG_LOADSCENE_RELEASE = old; if (num != lastloadednum) { long old = GLOBAL_EERIETEXTUREFLAG_LOADSCENE_RELEASE; GLOBAL_EERIETEXTUREFLAG_LOADSCENE_RELEASE = -1; if (tc) { D3DTextr_KillTexture(tc); tc = NULL; } lastloadednum = num; char temp[256]; char tx[256]; GetLevelNameByNum(num, tx); sprintf(temp, "Graph\\Levels\\Level%s\\loading.bmp", tx); tc = MakeTCFromFile(temp); GLOBAL_EERIETEXTUREFLAG_LOADSCENE_RELEASE = old; } if (tc) { DrawCenteredImage(pd3dDevice, tc, true, fFadeColor); } if (pbar) { GDevice->SetRenderState(D3DRENDERSTATE_COLORKEYENABLE, true); if (num == 10) { float px, py, px2, py2; int ipx = (640 - 200) / 2; int ipy = 461; px = ipx * Xratio; py = ipy * Yratio; px2 = (ratio * pbar->m_dwWidth) * Xratio; py2 = pbar->m_dwHeight * Yratio; EERIEDrawBitmap_uv(GDevice, px, py, px2, py2, 0.f, pbar, D3DRGB(fFadeColor, fFadeColor, fFadeColor), pbar->m_hdx, pbar->m_hdy, ratio, 1.f); } else { float px, py, px2, py2; int ipx = ((640 - 320) / 2) + 60; int ipy = ((480 - 390) / 2) + 230; px = ipx * Xratio; py = ipy * Yratio; px2 = (ratio * pbar->m_dwWidth) * Xratio; py2 = pbar->m_dwHeight * Yratio; EERIEDrawBitmap_uv(GDevice, px, py, px2, py2, 0.f, pbar, D3DRGB(fFadeColor, fFadeColor, fFadeColor), pbar->m_hdx, pbar->m_hdy, ratio, 1); } GDevice->SetRenderState(D3DRENDERSTATE_COLORKEYENABLE, false); } danaeApp.DANAEEndRender(); danaeApp.m_pFramework->ShowFrame(); } } if (fFadeSens > 0.f) { if (fFadeColor >= 1.f) OLD_PROGRESS_BAR_COUNT++; } if ((PROGRESS_BAR_TOTAL) && (PROGRESS_BAR_COUNT >= PROGRESS_BAR_TOTAL) && (OLD_PROGRESS_BAR_COUNT >= PROGRESS_BAR_TOTAL)) { if ((fFadeColor >= 1.f) && (fFadeSens > 0.f)) fFadeSens = -fFadeSens; } fFadeColor += fFadeSens; fFadeColor = __min(1.f, fFadeColor); fFadeColor = __max(0.f, fFadeColor); } OLD_PROGRESS_BAR_COUNT = PROGRESS_BAR_COUNT; Project.vsync = 1; } //----------------------------------------------------------------------------- void ARX_INTERFACE_EndIntro() { ARX_SOUND_MixerStop(ARX_SOUND_MixerGame); ARX_MENU_Launch(GDevice); }