/* =========================================================================== ARX FATALIS GPL Source Code Copyright (C) 1999-2010 Arkane Studios SA, a ZeniMax Media company. This file is part of the Arx Fatalis GPL Source Code ('Arx Fatalis Source Code'). Arx Fatalis Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Arx Fatalis Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Arx Fatalis Source Code. If not, see . In addition, the Arx Fatalis Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Arx Fatalis Source Code. If not, please request a copy in writing from Arkane Studios at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing Arkane Studios, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef __ATHENA_INSTANCE_H__ #define __ATHENA_INSTANCE_H__ #include #include #include "Athena_Sample.h" #include "Athena_Stream.h" namespace ATHENA { /////////////////////////////////////////////////////////////////////////////// // // // Class Athena::Instance // // // /////////////////////////////////////////////////////////////////////////////// class Instance { public: // Constructor and destrtructor Instance(); ~Instance(); // Setup aalError Init(Sample * sample, const aalChannel & channel); aalError Init(Instance * instance, const aalChannel & channel); aalError Clean(); aalError SetVolume(const aalFloat & volume); aalError SetPitch(const aalFloat & pitch); aalError SetPan(const aalFloat & pan); aalError SetPosition(const aalVector & position); aalError SetVelocity(const aalVector & velocity); aalError SetDirection(const aalVector & direction); aalError SetCone(const aalCone & cone); aalError SetFalloff(const aalFalloff & falloff); aalError SetMixer(const aalSLong & mixer_handle); aalError SetEnvironment(const aalSLong & environment_handle); //Status aalError GetPosition(aalVector & position) const; aalError GetFalloff(aalFalloff & falloff) const; aalError GetMixer(aalSLong & mixer_handle); aalError GetEnvironment(aalSLong & environment_handle); aalError GetStatistics(aalFloat & average_volume, aalFloat & deviance) const; aalUBool IsIdled(); aalUBool IsPlaying(); aalULong Time(const aalUnit & unit = AAL_UNIT_MS); // Control aalError Play(const aalULong & play_count = 1); aalError Stop(); aalError Pause(); aalError Resume(); aalError Update(); aalVoid UpdateStreaming(); aalUBool IsTooFar(); // Data aalSLong id; Sample * sample; aalChannel channel; aalULong status; aalULong callb_i; //Next callback index aalULong loop; //Remaining loop count aalULong time; //Elapsed 'time' Stream * stream; aalULong read, write; //Streaming status aalULong size; //Buffer size LPDIRECTSOUNDBUFFER lpdsb; LPDIRECTSOUND3DBUFFER lpds3db; LPKSPROPERTYSET lpeax; }; }//ATHENA:: #endif//__ATHENA_INSTANCE_H__