/*
===========================================================================
ARX FATALIS GPL Source Code
Copyright (C) 1999-2010 Arkane Studios SA, a ZeniMax Media company.
This file is part of the Arx Fatalis GPL Source Code ('Arx Fatalis Source Code').
Arx Fatalis Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public
License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
Arx Fatalis Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied
warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Arx Fatalis Source Code. If not, see
.
In addition, the Arx Fatalis Source Code is also subject to certain additional terms. You should have received a copy of these
additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Arx
Fatalis Source Code. If not, please request a copy in writing from Arkane Studios at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing Arkane Studios, c/o
ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef __ATHENA_INSTANCE_H__
#define __ATHENA_INSTANCE_H__
#include
#include
#include "Athena_Sample.h"
#include "Athena_Stream.h"
namespace ATHENA
{
///////////////////////////////////////////////////////////////////////////////
// //
// Class Athena::Instance //
// //
///////////////////////////////////////////////////////////////////////////////
class Instance
{
public:
// Constructor and destrtructor
Instance();
~Instance();
// Setup
aalError Init(Sample * sample, const aalChannel & channel);
aalError Init(Instance * instance, const aalChannel & channel);
aalError Clean();
aalError SetVolume(const aalFloat & volume);
aalError SetPitch(const aalFloat & pitch);
aalError SetPan(const aalFloat & pan);
aalError SetPosition(const aalVector & position);
aalError SetVelocity(const aalVector & velocity);
aalError SetDirection(const aalVector & direction);
aalError SetCone(const aalCone & cone);
aalError SetFalloff(const aalFalloff & falloff);
aalError SetMixer(const aalSLong & mixer_handle);
aalError SetEnvironment(const aalSLong & environment_handle);
//Status
aalError GetPosition(aalVector & position) const;
aalError GetFalloff(aalFalloff & falloff) const;
aalError GetMixer(aalSLong & mixer_handle);
aalError GetEnvironment(aalSLong & environment_handle);
aalError GetStatistics(aalFloat & average_volume, aalFloat & deviance) const;
aalUBool IsIdled();
aalUBool IsPlaying();
aalULong Time(const aalUnit & unit = AAL_UNIT_MS);
// Control
aalError Play(const aalULong & play_count = 1);
aalError Stop();
aalError Pause();
aalError Resume();
aalError Update();
aalVoid UpdateStreaming();
aalUBool IsTooFar();
// Data
aalSLong id;
Sample * sample;
aalChannel channel;
aalULong status;
aalULong callb_i; //Next callback index
aalULong loop; //Remaining loop count
aalULong time; //Elapsed 'time'
Stream * stream;
aalULong read, write; //Streaming status
aalULong size; //Buffer size
LPDIRECTSOUNDBUFFER lpdsb;
LPDIRECTSOUND3DBUFFER lpds3db;
LPKSPROPERTYSET lpeax;
};
}//ATHENA::
#endif//__ATHENA_INSTANCE_H__