/*
===========================================================================
ARX FATALIS GPL Source Code
Copyright (C) 1999-2010 Arkane Studios SA, a ZeniMax Media company.
This file is part of the Arx Fatalis GPL Source Code ('Arx Fatalis Source Code').
Arx Fatalis Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public
License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
Arx Fatalis Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied
warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Arx Fatalis Source Code. If not, see
.
In addition, the Arx Fatalis Source Code is also subject to certain additional terms. You should have received a copy of these
additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Arx
Fatalis Source Code. If not, please request a copy in writing from Arkane Studios at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing Arkane Studios, c/o
ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef __ATHENA_ENVIRONMENT_H__
#define __ATHENA_ENVIRONMENT_H__
#include
#include
#include "Athena_Resource.h"
namespace ATHENA
{
///////////////////////////////////////////////////////////////////////////////
// //
// Class ATHENA::Environment //
// //
///////////////////////////////////////////////////////////////////////////////
class Environment
{
public:
// Constructor and destructor //
Environment();
~Environment();
// File input/output //
aalError Load(const char * name);
// Setup //
aalError SetName(const char * name);
aalError SetRolloffFactor(const aalFloat & factor);
// Data //
char * name;
aalFloat size;
aalFloat rolloff;
aalFloat diffusion;
aalFloat absorption;
aalFloat reflect_volume;
aalFloat reflect_delay;
aalFloat reverb_volume;
aalFloat reverb_delay;
aalFloat reverb_decay;
aalFloat reverb_hf_decay;
aalEnvironmentCallback callback;
LPKSPROPERTYSET lpksps;
};
}//ATHENA::
#endif//__ATHENA_ENVIRONMENT_H__