/* ** Copyright (C) 1999 Microsoft Corporation. All Rights Reserved. ** ** File: resetaction.h ** ** Author: ** ** Description: ** Header file for the training library "resetaction" interface. ** ** History: */ #ifndef _RESET_ACTION_H_ #define _RESET_ACTION_H_ #ifndef _ACTION_H_ #include "Action.h" #endif //_ACTION_H_ #ifndef _GOAL_H_ #include "Goal.h" #endif //_GOAL_H_ namespace Training { //------------------------------------------------------------------------------ // class definitions //------------------------------------------------------------------------------ class ResetAction : public Action { public: enum ResetStage { RESET_START, RESET_NOTIFY, RESET_SPECIFIC_NOTIFY, RESET_COMPLETE }; public: /* void */ ResetAction (Goal* pGoal, SoundID soundID = NA); virtual /* void */ ~ResetAction (void); virtual void Execute (void); static void Initialize (void); protected: void PlaySound (SoundID soundID, ResetStage nextStage); protected: Goal* m_pGoal; SoundID m_soundID; static int m_iResetCount; ResetStage m_resetStage; }; //------------------------------------------------------------------------------ } #endif //_RESET_ACTION_H_