use "effect"; use "font"; use "gamepanes"; use "inputmappanedata"; // // Map list // font = medVerdana; textColor = Color(1, 1, 1); noMappingColor = Color(0.5, 0.5, 0.5); selectionColor = Color(1, 0, 0); mappingOffset = 196; scrollBar = ScrollBarPane(Point(12, 185)); listPane = ListWithScrollBarPane(Point(434, 182), scrollBar); // // Help text // textPane = StringPane(text, white); // // Buttons // okButton = ButtonPane(ImportImage("btninputokbmp" , true), ButtonNormal, false); cancelButton = ButtonPane(ImportImage("btninputcancelbmp" , true), ButtonNormal, false); restoreButton = ButtonPane(ImportImage("btninputrestorebmp", true), ButtonNormal, false); // closeButton = SoundButtonPane(ImportImage("btnclosepanebmp", true), ButtonNormal, false, negativeButtonClickSoundId); // // Layout // inputMapPane = ImagePane( ImportImage("inputmappingbkbmp", false), [ ( scrollBar, Point(492, 40)), ( listPane, Point( 36, 38)), ( okButton, Point( 93, 240)), ( cancelButton, Point(213, 240)), (restoreButton, Point(333, 240)), // ( closeButton, Point(500, 5)), ( textPane, Point( 33, 14)) ] );