CAPITAL SHIPS

This support ship has incredible sensor suites.

GigaCorp: GCSS Regulator

Bios: FF 3 Monitor

Iron Coalition: SS 11 Morning Star

The Sector Support Ship has the following statistics:

Max Speed -- 132 meters per second

Acceleration -- 48 meters per second

Turn Rate -- 12 degrees

Hit Points -- 2420

Energy -- 2420

Scan Range -- 8712 meters

Signature -- 200

Armor Class -- Heavy

Turrets -- 0>

This large, mainly defensive capitol ship can fire very long-range missiles at fighter-class craft. It has no turrets but has ripcord ability.

GigaCorp: GCFD Adjudicatora

Bios: GA11 Panther (Prowler)

Iron Coalition: D Balista

The Destroyer has the following statistics:

Max Speed -- meters per second

Acceleration -- meters per second

Turn Rate -- degrees

Hit Points --

Energy --

Scan Range -- meters

Signature --

Armor Class --

Turrets - 0>

This ship is capable of carrying a great deal of missile ordnance to supplement multiple gun turrets. It is essentially a tougher version of the bomber, best used in the attack of bases.

GigaCorp: GCF Devastator

Bios: GCSMF Eradicator

Iron Coalition: MSR 4 Barracuda

The Missile Frigate has the following statistics:

Max Speed -- meters per second

Acceleration -- meters per second

Turn Rate -- degrees

Hit Points --

Energy --

Scan Range -- meters

Signature --

Armor Class --

Turrets -- >

Capable of carrying several turret gunners for defense, this capital ship can fire the largest and most deadly tactical nuke missiles, swiftly devastating enemy stations.

GigaCorp: GCF Devastator

Bios: DDR Eagle

Iron Coalition: CB3 Broadsword

The Cruiser has the following statistics:

Max Speed -- 120 meters per second

Acceleration -- 10 meters per second

Turn Rate -- 12 degrees

Hit Points -- 7260

Energy -- 1452

Scan Range -- 4356 meters

Signature -- 800

Armor Class -- Super Heavy

Turrets - 4>