xof 0302txt 0064 template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags; } template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z; } template Coords2d { FLOAT u; FLOAT v; } template Matrix4x4 { array FLOAT matrix[16]; } template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template TextureFilename { STRING filename; } template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material] } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } template FrameTransformMatrix { Matrix4x4 frameMatrix; } template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...] } template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues]; } template TimedFloatKeys { DWORD time; FloatKeys tfkeys; } template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys]; } template AnimationOptions { DWORD openclosed; DWORD positionquality; } template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...] } template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation] } Header { 1; 0; 1; } Frame frm-dummyRoot { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,1.000000,0.000000,0.000000, 0.000000,0.000000,1.000000,0.000000, 0.000000,0.000000,0.000000,1.000000;; } Frame frm-bmerge2 { FrameTransformMatrix { -1.092298,0.000000,-0.000000,0.000000, 0.000000,0.888000,0.000000,0.000000, 0.000001,0.000000,-1.932000,0.000000, -0.071795,-2.639169,-0.073538,1.000000;; } Mesh bmerge2 { 6; -2.006717;3.202865;-0.634413;, -0.329430;3.202865;-0.225645;, -0.409197;3.081031;0.423631;, -0.409197;3.081031;0.423631;, -0.329430;3.202865;-0.225645;, -2.006717;3.202865;-0.634413;; 2; 3;2,1,0;, 3;5,4,3;; MeshMaterialList { 1; 2; 0, 0; Material { 0.700000;0.700000;0.700000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.0; 0.0; 0.0;; TextureFilename { "fig03.ppm"; } } } MeshNormals { 6; 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;; 2; 3;2,1,0;, 3;5,4,3;; } MeshTextureCoords { 6; 0.000000;0.285156;, 0.263672;0.285157;, 0.251132;0.566406;, 0.251132;0.566406;, 0.263672;0.285157;, 0.000000;0.285156;; } } } Frame frm-bmerge1 { FrameTransformMatrix { 1.092298,0.000000,0.000000,0.000000, 0.000000,0.888000,0.000000,0.000000, 0.000000,0.000000,1.932000,0.000000, 0.071795,-2.639169,-0.073538,1.000000;; } Mesh bmerge1 { 6; -0.409197;3.081031;-0.423631;, -0.329430;3.202865;0.225645;, -2.006717;3.202865;0.634413;, -2.006717;3.202865;0.634413;, -0.329430;3.202865;0.225645;, -0.409197;3.081031;-0.423631;; 2; 3;2,1,0;, 3;5,4,3;; MeshMaterialList { 1; 2; 0, 0; Material { 0.700000;0.700000;0.700000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.0; 0.0; 0.0;; TextureFilename { "fig03.ppm"; } } } MeshNormals { 6; 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;; 2; 3;2,1,0;, 3;5,4,3;; } MeshTextureCoords { 6; 0.251132;0.566406;, 0.263672;0.285157;, 0.000000;0.285156;, 0.000000;0.285156;, 0.263672;0.285157;, 0.251132;0.566406;; } } } Frame frm-tetra2 { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,1.000000,0.000000,0.000000, 0.000000,0.000000,1.000000,0.000000, 0.000000,-2.639169,0.457742,1.000000;; } Mesh tetra2 { 22; -0.000000;3.190952;0.131353;, -0.000000;3.190952;0.131353;, -0.000000;3.190952;0.131353;, 0.000001;2.875393;2.512274;, 0.000001;2.875393;2.512274;, -0.914475;2.292530;0.547425;, -0.914475;2.292530;0.547425;, -0.914475;2.292530;0.547425;, -0.656193;2.435489;-1.435697;, -0.000000;2.321642;-1.243905;, -0.000000;2.321642;-1.243905;, 0.914476;2.292530;0.547424;, 0.914476;2.292530;0.547424;, 0.914476;2.292530;0.547424;, 0.656193;2.435489;-1.435698;, 0.656193;2.435489;-1.435698;, 0.914476;2.292530;0.547424;, -0.000000;2.321642;-1.243905;, -0.656193;2.435489;-1.435697;, -0.914475;2.292530;0.547425;, 0.000001;2.875393;2.512274;, -0.000000;3.190952;0.131353;; 6; 4;8,7,4,2;, 4;14,13,10,1;, 3;9,12,6;, 3;3,5,11;, 4;15,0,20,16;, 4;18,21,17,19;; MeshMaterialList { 3; 6; 0, 0, 1, 2, 0, 0; Material { 0.700000;0.700000;0.700000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.0; 0.0; 0.0;; TextureFilename { "fig03.ppm"; } } Material { 0.700000;0.700000;0.700000;1.000000;; 50.000000; 1.000000;1.000000;1.000000;; 0.0; 0.0; 0.0;; TextureFilename { "fig03.ppm"; } } Material { 0.700000;0.700000;0.700000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.0; 0.0; 0.0;; TextureFilename { "fig03.ppm"; } } } MeshNormals { 22; -0.000000;0.215748;-0.976449;, -0.000000;0.215748;-0.976449;, -0.000000;0.215748;-0.976449;, -0.000000;0.806539;0.591181;, -0.000000;0.806539;0.591181;, -0.220527;-0.938450;-0.265857;, -0.220527;-0.938450;-0.265857;, -0.220527;-0.938450;-0.265857;, -0.553528;0.187640;-0.811417;, -0.000000;-0.777527;-0.628849;, -0.000000;-0.777527;-0.628849;, 0.220527;-0.938450;-0.265857;, 0.220527;-0.938450;-0.265857;, 0.220527;-0.938450;-0.265857;, 0.553528;0.187640;-0.811417;, 0.553528;0.187640;-0.811417;, 0.220527;-0.938450;-0.265857;, -0.000000;-0.777527;-0.628849;, -0.553528;0.187640;-0.811417;, -0.220527;-0.938450;-0.265857;, -0.000000;0.806539;0.591181;, -0.000000;0.215748;-0.976449;; 6; 4;8,7,4,2;, 4;14,13,10,1;, 3;9,12,6;, 3;3,5,11;, 4;15,0,20,16;, 4;18,21,17,19;; } MeshTextureCoords { 22; 0.628193;0.464844;, 0.628193;0.464844;, 0.628193;0.464844;, 0.353516;0.695313;, 0.998047;0.581465;, 0.000000;0.695313;, 0.453125;0.516511;, 0.692826;0.796875;, 0.384766;0.744041;, 0.595703;0.342816;, 0.414559;0.786116;, 0.000000;1.000000;, 0.738281;0.516511;, 0.692826;0.796875;, 0.384766;0.744041;, 0.384766;0.744041;, 0.692826;0.796875;, 0.414559;0.786116;, 0.384766;0.744041;, 0.692826;0.796875;, 0.998047;0.581465;, 0.628193;0.464844;; } } } Frame frm-tetra3 { FrameTransformMatrix { 0.000142,-0.277758,-0.059214,0.000000, 0.000667,0.059214,-0.277758,0.000000, 0.283999,-0.000000,0.000682,0.000000, -0.010850,-0.106991,1.226329,1.000000;; } Mesh tetra3 { 12; -1.344877;1.283931;0.002147;, -1.344877;1.283931;0.002147;, 0.000001;3.999998;0.000000;, 0.000001;3.999998;0.000000;, -0.658116;-0.649942;1.306612;, -0.658116;-0.649942;1.306612;, -0.658116;-0.649942;-1.306176;, -0.658116;-0.649942;-1.306176;, -0.658116;-0.649942;-1.306176;, -0.658116;-0.649942;1.306612;, 0.000001;3.999998;0.000000;, -1.344877;1.283931;0.002147;; 4; 3;5,3,1;, 3;7,0,2;, 3;11,6,4;, 3;10,9,8;; MeshMaterialList { 1; 4; 0, 0, 0, 0; Material { 0.700000;0.700000;0.700000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.0; 0.0; 0.0;; TextureFilename { "fig03.ppm"; } } } MeshNormals { 12; -0.992968;0.118378;0.000691;, -0.992968;0.118378;0.000691;, -0.405248;0.914202;0.003021;, -0.405248;0.914202;0.003021;, -0.578023;-0.190983;0.793357;, -0.578023;-0.190983;0.793357;, -0.580106;-0.191203;-0.791782;, -0.580106;-0.191203;-0.791782;, -0.580106;-0.191203;-0.791782;, -0.578023;-0.190983;0.793357;, -0.405248;0.914202;0.003021;, -0.992968;0.118378;0.000691;; 4; 3;5,3,1;, 3;7,0,2;, 3;11,6,4;, 3;10,9,8;; } MeshTextureCoords { 12; 0.492188;0.915522;, 0.492188;0.915522;, 0.724609;0.796875;, 0.724609;0.796875;, 0.610874;1.000000;, 0.610874;1.000000;, 0.610874;1.000000;, 0.610874;1.000000;, 0.610874;1.000000;, 0.610874;1.000000;, 0.724609;0.796875;, 0.492188;0.915522;; } } } }