use "model"; default = TranslateImage( ImportImage("cursorbmp", true), Point(-7, -7) ); drop = TranslateImage( ImportImage("dropcursorbmp", true), Point(-7, -7) ); drag = TranslateImage( ImportImage("dragcursorbmp", true), Point(-7, -7) ); select = TranslateImage( ImportImage("tgcursorbmp", true), Point(-7, -7) ); illegal = TranslateImage( ImportImage("illegalcursorbmp", true), Point(-7, -7) ); // // command view cursors: // attack = TranslateImage( ImportImage("ackillbmp", true), Point(-7, -7) ); capture = TranslateImage( ImportImage("accptbmp", true), Point(-5, -2) ); defend = TranslateImage( ImportImage("acdefendbmp", true), Point(-7, -7) ); pickup = TranslateImage( ImportImage("acpickupbmp", true), Point(-7, -3) ); goto = TranslateImage( ImportImage("acgotobmp", true), Point(-11, -10) ); repair = TranslateImage( ImportImage("acrepairbmp", true), Point(-7, -7) ); join = TranslateImage( ImportImage("acjoinbmp", true), Point(-7, -7) ); mine = TranslateImage( ImportImage("acminebmp", true), Point(-7, -7) ); build = TranslateImage( ImportImage("acbuildbmp", true), Point(-7, -7) ); wait = TranslateImage( ImportImage("waitcursorbmp", true), Point(-7, -7) );