xof 0302txt 0032 template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags; } template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z; } template Coords2d { FLOAT u; FLOAT v; } template Matrix4x4 { array FLOAT matrix[16]; } template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template TextureFilename { STRING filename; } template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material] } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } template FrameTransformMatrix { Matrix4x4 frameMatrix; } template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...] } template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues]; } template TimedFloatKeys { DWORD time; FloatKeys tfkeys; } template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys]; } template AnimationOptions { DWORD openclosed; DWORD positionquality; } template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...] } template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation] } Header { 1; 0; 1; } Frame frm-cap302 { FrameTransformMatrix { 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anim-sphere8 { {frm-sphere8} AnimationKey { 2; 2; 1; 3; 0.904424, 0.408070, 5.283686;;, 100; 3; 0.904424, 0.408070, 5.283686;;; } } Animation anim-cyl1_14 { {frm-cyl1_14} AnimationKey { 2; 2; 1; 3; 0.068539, 0.506992, 10.289458;;, 100; 3; 0.068539, 0.506992, 10.289458;;; } } Animation anim-cyl1_15 { {frm-cyl1_15} AnimationKey { 2; 2; 1; 3; 0.614837, 0.506992, 10.289458;;, 100; 3; 0.614837, 0.506992, 10.289458;;; } } Animation anim-sphere5 { {frm-sphere5} AnimationKey { 2; 2; 1; 3; -0.016487, -0.592951, 3.892179;;, 100; 3; -0.016487, -0.592951, 3.892179;;; } } Animation anim-cyl1_8 { {frm-cyl1_8} AnimationKey { 2; 2; 1; 3; 0.000001, -0.543649, 2.480225;;, 100; 3; 0.000001, -0.543649, 2.480225;;; } } Animation anim-cyl14 { {frm-cyl14} AnimationKey { 2; 2; 1; 3; -1.309949, 0.290299, 4.857539;;, 100; 3; -1.309949, 0.290299, 4.857539;;; } } Animation anim-cube17 { {frm-cube17} AnimationKey { 2; 2; 1; 3; -0.388792, 0.454274, -2.581971;;, 100; 3; -0.388792, 0.454274, -2.581971;;; } } Animation anim-cube13 { {frm-cube13} AnimationKey { 2; 2; 1; 3; 0.769578, -0.282837, -2.699710;;, 100; 3; 0.769578, -0.282837, -2.699710;;; } } Animation anim-sphere6 { {frm-sphere6} AnimationKey { 2; 2; 1; 3; -0.002161, 0.851747, 7.114967;;, 100; 3; -0.002161, 0.851747, 7.114967;;; } } Animation anim-sphere7 { {frm-sphere7} AnimationKey { 2; 2; 1; 3; -0.021857, -0.611502, -0.974969;;, 100; 3; -0.021857, -0.611502, -0.974969;;; } } Animation anim-cyl1_13 { {frm-cyl1_13} AnimationKey { 2; 2; 1; 3; -0.001194, -0.574303, -2.647064;;, 100; 3; -0.001194, -0.574303, -2.647064;;; } } Animation anim-cube19 { {frm-cube19} AnimationKey { 2; 2; 1; 3; 0.026842, -0.495465, 1.786718;;, 100; 3; 0.026842, -0.495465, 1.786718;;; } } Animation anim-cube18 { {frm-cube18} AnimationKey { 2; 2; 1; 3; 0.004017, 0.260115, 7.792553;;, 100; 3; 0.004017, 0.260115, 7.792553;;; } } Animation anim-sphere9 { {frm-sphere9} AnimationKey { 2; 2; 1; 3; -0.907508, 0.133602, -2.465132;;, 100; 3; -0.907508, 0.133602, -2.465132;;; } } Animation anim-cube16 { {frm-cube16} AnimationKey { 2; 2; 1; 3; -0.808550, 0.140744, -2.863252;;, 100; 3; -0.808550, 0.140744, -2.863252;;; } } Animation anim-tetra1 { {frm-tetra1} AnimationKey { 2; 2; 1; 3; -0.032368, -0.089354, -1.143413;;, 100; 3; -0.032368, -0.089354, -1.143413;;; } } Animation anim-tetra2 { {frm-tetra2} AnimationKey { 2; 2; 1; 3; -0.032368, 0.070311, -1.143413;;, 100; 3; -0.032368, 0.070311, -1.143413;;; } } Animation anim-cube22 { {frm-cube22} AnimationKey { 2; 2; 1; 3; -0.075969, 0.459311, 0.249712;;, 100; 3; -0.075969, 0.459311, 0.249712;;; } } Animation anim-cube20 { {frm-cube20} AnimationKey { 2; 2; 1; 3; -0.075969, 0.459311, 2.118475;;, 100; 3; -0.075969, 0.459311, 2.118475;;; } } Animation anim-trail { {frm-trail} AnimationKey { 1; 2; 1; 3; 0.756000, 0.756000, 0.756000;;, 100; 3; 0.756000, 0.756000, 0.756000;;; } AnimationKey { 2; 2; 1; 3; -0.003428, 0.297446, 5.807985;;, 100; 3; -0.003428, 0.297446, 5.807985;;; } } Animation anim-cockpt { 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2.227740, 0.592054, 8.365654;;; } } Animation anim-SS07 { {frm-SS07} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, 0.000000, -1.000000;;, 100; 4; 0.000000, 0.000000, 0.000000, -1.000000;;; } AnimationKey { 1; 2; 1; 3; 0.756000, 0.756000, 0.756000;;, 100; 3; 0.756000, 0.756000, 0.756000;;; } AnimationKey { 2; 2; 1; 3; 2.583502, 0.945554, 7.774590;;, 100; 3; 2.583502, 0.945554, 7.774590;;; } } Animation anim-SS08 { {frm-SS08} AnimationKey { 0; 2; 1; 4; 0.000000, 1.000000, 0.000000, 0.000000;;, 100; 4; 0.000000, 1.000000, 0.000000, 0.000000;;; } AnimationKey { 1; 2; 1; 3; 0.756000, 0.756000, 0.756000;;, 100; 3; 0.756000, 0.756000, 0.756000;;; } AnimationKey { 2; 2; 1; 3; 0.780215, 0.945554, 7.774590;;, 100; 3; 0.780215, 0.945554, 7.774590;;; } } Animation anim-SS05 { {frm-SS05} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, 0.000000, -1.000000;;, 100; 4; 0.000000, 0.000000, 0.000000, -1.000000;;; } AnimationKey { 1; 2; 1; 3; 0.756000, 0.756000, 0.756000;;, 100; 3; 0.756000, 0.756000, 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