#include "system.h" #include "image.hpp" #include "palette.hpp" #include "mdlread.hpp" #include "video.hpp" #include "gifread.hpp" #include "macs.hpp" #include "mouse.hpp" #include "event.hpp" #include "sprite.hpp" #include extern CWindowPtr mainwin; const short MACEVENTS = mUpMask | mDownMask | keyUpMask | keyDownMask | autoKeyMask; short OldEventMask; EventRecord MacEv; int mmoved,mbed,mac_ready,keyed,mouse2ed; char mac_modifier[8],mac_oldmod[8]; enum mac_modnum { MAC_COMMAND = 0x37, MAC_LSHIFT, MAC_CAPSLOCK, MAC_LOPTION, MAC_LCONTROL, MAC_RSHIFT, MAC_ROPTION, MAC_RCONTROL, MAC_LAST }; int mac_map[8] = { JK_COMMAND, JK_SHIFT_L, JK_CAPS, JK_ALT_L, JK_CTRL_L, JK_SHIFT_R, JK_ALT_R, JK_CTRL_R, }; void event_handler::flush_screen() { update_dirty(screen); } int event_handler::get_key_flags() { return 0; } int event_handler::event_waiting() { unsigned char km[16]; int i; if (ewaiting || mmoved || mbed || mac_ready || keyed) return 1; // Get key states & map to array GetKeys((unsigned long*)&km); for (i=0; i> 3 ] >> ((i+MAC_COMMAND) & 7)) & 1; if (mac_modifier[i] != mac_oldmod[i]) keyed = 1; } mouse->update(); mouse->set_button(mouse->button() | (mouse2ed << 1)); if (mouse->lastx() != mouse->x() || mouse->lasty() != mouse->y()) { mmoved = 1; } if (mouse->last_button() != mouse->button()) { mbed = 1; } mac_ready = (mac_ready)? 1 : GetOSEvent(MACEVENTS,&MacEv); return ewaiting || mmoved || mbed || mac_ready || keyed; } event_handler::event_handler(image *screen, palette *pal) { CHECK(screen && pal); mouse=new JCMouse(screen,pal); mhere=1; OldEventMask = *((short*)0x0144); SetEventMask(MACEVENTS); ewaiting=0; mmoved = 0; mac_ready = 0; mouse2ed = 0; } void event_handler::get_event(event &ev) { // int kf,kf_change=0; event *ep; while (!event_waiting()) ; ep=(event *)events.first(); if (ep) { ev=*ep; events.unlink((linked_node *)ep); delete ep; ewaiting = (events.first()!=NULL); } else if (mmoved) { ev.type = EV_MOUSE_MOVE; ev.mouse_move.x=mouse->x(); ev.mouse_move.y=mouse->y(); ev.mouse_button=mouse->button(); mouse->mouse_sprite()->x = mouse->x(); mouse->mouse_sprite()->y = mouse->y(); mmoved = 0; } else if (mbed) { ev.mouse_move.x=mouse->x(); ev.mouse_move.y=mouse->y(); ev.mouse_button=mouse->button(); ev.type=EV_MOUSE_BUTTON; mbed = 0; } else if (keyed) { int found; ev.mouse_move.x=mouse->x(); ev.mouse_move.y=mouse->y(); ev.mouse_button=mouse->button(); found = -1; keyed = 0; for (int i=0; ix(); ev.mouse_move.y=mouse->y(); ev.mouse_button=mouse->button(); switch (MacEv.what) { /* case ConfigureNotify : break; case updateEvt : { ev.type=EV_REDRAW; ev.redraw.x1=0; ev.redraw.y1=0; ev.redraw.x2=ev.redraw.x1+10; // must replace this to redraw whole window! ev.redraw.y2=ev.redraw.y1+10; ev.redraw.start=NULL; } break; */ case keyDown : case keyUp : case autoKey : { if (MacEv.what==keyUp) ev.type=EV_KEYRELEASE; else ev.type=EV_KEY; switch ((MacEv.message & keyCodeMask)>>8) { case 0x7d : ev.key=JK_DOWN; break; case 0x7e : ev.key=JK_UP; break; case 0x7b : ev.key=JK_LEFT; break; case 0x7c : ev.key=JK_RIGHT; break; /* case XK_Control_L : ev.key=JK_CTRL_L; break; case XK_Control_R : ev.key=JK_CTRL_R; break; case XK_Alt_L : ev.key=JK_ALT_L; break; case XK_Alt_R : ev.key=JK_ALT_R; break; case XK_Shift_L : ev.key=JK_SHIFT_L; break; case XK_Shift_R : ev.key=JK_SHIFT_R; break; */ case 0x47 : ev.key=JK_NUM_LOCK; break; case 0x73 : ev.key=JK_HOME; break; case 0x77 : ev.key=JK_END; break; case 0x33 : ev.key=JK_BACKSPACE; break; case 0x30 : ev.key=JK_TAB; break; case 0x4c : ev.key=JK_ENTER; break; case 0x39 : ev.key=JK_CAPS; break; case 0x35 : ev.key=JK_ESC; break; case 0x71 : ev.key=JK_F1; break; case 0x78 : ev.key=JK_F2;break; case 0x63 : ev.key=JK_F3; break; case 0x76 : ev.key=JK_F4; break; case 0x60 : ev.key=JK_F5; break; case 0x61 : ev.key=JK_F6; break; case 0x62 : ev.key=JK_F7; break; case 0x64 : ev.key=JK_F8; break; case 0x65 : ev.key=JK_F9; break; case 0x6d : ev.key=JK_F10; break; case 0x67 : ev.key=JK_INSERT; break; case 0x74 : ev.key=JK_PAGEUP; break; case 0x79 : ev.key=JK_PAGEDOWN; break; case 0x52: // generate mouse 2 event mouse2ed = (ev.type == EV_KEY); ev.type = EV_MOUSE_BUTTON; mouse->set_button((mouse->button()&1) | (mouse2ed << 1)); ev.mouse_button |= mouse->button(); mbed = 1; break; default : // modifiers in event.modifiers ev.key = MacEv.message &charCodeMask; } } break; /* case MotionNotify : { mouse->update(MacEv.xmotion.x,MacEv.xmotion.y,mouse->button()); ev.type=EV_MOUSE_MOVE; ev.mouse_move.x=mouse->x(); ev.mouse_move.y=mouse->y(); } break; */ /* now handled automatically case mouseUp : case mouseDown : { ev.type=EV_MOUSE_BUTTON; } break; */ } mac_ready=0; } else ev.type = EV_SPURIOUS; } void event_handler::add_redraw(int X1, int Y1, int X2, int Y2, void *Start) { event *ev; ev=new event; ev->type=EV_REDRAW; ev->redraw.x1=X1; ev->redraw.x2=X2; ev->redraw.y1=Y1; ev->redraw.y2=Y2; ev->redraw.start=Start; events.add_end((linked_node *)ev); } event_handler::~event_handler() { SetEventMask(OldEventMask); delete mouse; }