/* * Seven Kingdoms: Ancient Adversaries * * Copyright 1997,1998 Enlight Software Ltd. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // Filename : OW_ROCK.CPP // Description : generate random rock on map #include #include #include #include //--------------- begin of function World::can_add_rock ----------// int World::can_add_rock(short x1, short y1, short x2, short y2) { int x,y; err_when(x1 > x2 || y1 > y2); for(y = y1; y <= y2; ++y) for( x = x1; x <= x2; ++x) if( !get_loc(x,y)->can_add_rock(3) ) return FALSE; return TRUE; } //--------------- end of function World::can_add_rock ----------// // --------- begin of function World::add_rock ----------// // // note : make sure the location in the area is free // void World::add_rock(short rockRecno, short x1, short y1) { // ------- get the delay remain count for the first frame -----// Rock newRock(rockRecno, x1, y1); int rockArrayRecno = rock_array.add(&newRock); RockInfo *rockInfo = rock_res.get_rock_info(rockRecno); for( short dy = 0; dy < rockInfo->loc_height && y1+dy < max_y_loc; ++dy) { for( short dx = 0; dx < rockInfo->loc_width && x1+dx < max_x_loc; ++dx) { short rockBlockRecno = rock_res.locate_block(rockRecno, dx, dy); if( rockBlockRecno ) { Location *locPtr = get_loc(x1+dx, y1+dy); err_when( !locPtr->can_add_rock(3) ); locPtr->set_rock(rockArrayRecno); locPtr->set_power_off(); set_surr_power_off(x1, y1); } } } } // --------- end of function World::add_rock ----------// // --------- begin of function World::gen_rocks ----------// void World::gen_rocks(int nGrouped, int nLarge, int nSmall) { // one 'large' (size 1 to 4) at the center // and a number 'small' (size 1 to 2) at the surroundings const int GAP=4; const int HUGE_ROCK_SIZE=6; const int LARGE_ROCK_SIZE=4; const int SMALL_ROCK_SIZE=2; int trial = (nGrouped + nLarge + nSmall) * 2; while( (nGrouped > 0 || nLarge > 0 || nSmall > 0) && --trial > 0) { // generate grouped rocks if( nGrouped > 0 ) { short x = (GAP+SMALL_ROCK_SIZE)+m.random( max_x_loc - LARGE_ROCK_SIZE +1 - 2*(GAP+SMALL_ROCK_SIZE)); short y = (GAP+SMALL_ROCK_SIZE)+m.random( max_y_loc - LARGE_ROCK_SIZE +1 - 2*(GAP+SMALL_ROCK_SIZE)); short x2 = x + LARGE_ROCK_SIZE -1; short y2 = y + LARGE_ROCK_SIZE -1; if( can_add_rock(x,y, x2,y2) ) { short rockRecno = rock_res.search("R", 1,LARGE_ROCK_SIZE,1,LARGE_ROCK_SIZE,-1,0, terrain_res[get_loc(x,y)->terrain_id]->average_type ); if( !rockRecno ) continue; RockInfo *rockInfo = rock_res.get_rock_info(rockRecno); x2 = x + rockInfo->loc_width - 1; y2 = y + rockInfo->loc_height -1; if( rockInfo->valid_terrain(terrain_res[get_loc(x2, y)->terrain_id]->average_type) && rockInfo->valid_terrain(terrain_res[get_loc(x, y2)->terrain_id]->average_type) && rockInfo->valid_terrain(terrain_res[get_loc(x2,y2)->terrain_id]->average_type)) { add_rock(rockRecno, x, y); // add other smaller rock for(int subTrial = m.random(14); subTrial > 0 ; --subTrial ) { // sx from x-SMALL_ROCK_SIZE to x+4-1+SMALL_ROCK_SIZE short sx = x - SMALL_ROCK_SIZE - GAP + m.random( LARGE_ROCK_SIZE + SMALL_ROCK_SIZE + 2*GAP); short sy = y - SMALL_ROCK_SIZE - GAP + m.random( LARGE_ROCK_SIZE + SMALL_ROCK_SIZE + 2*GAP); short sx2 = sx + SMALL_ROCK_SIZE-1; short sy2 = sy + SMALL_ROCK_SIZE-1; if( can_add_rock( sx, sy, sx2, sy2)) { short rock2Recno = rock_res.search("R", 1,SMALL_ROCK_SIZE,1,SMALL_ROCK_SIZE,-1,0, terrain_res[get_loc(sx,sy)->terrain_id]->average_type ); if(!rock2Recno) continue; RockInfo *rock2Info = rock_res.get_rock_info(rock2Recno); sx2 = sx + rock2Info->loc_width -1; sy2 = sy + rock2Info->loc_height -1; if( rock2Info->valid_terrain(terrain_res[get_loc(sx2,sy)->terrain_id]->average_type) && rock2Info->valid_terrain(terrain_res[get_loc(sx,sy2)->terrain_id]->average_type) && rock2Info->valid_terrain(terrain_res[get_loc(sx2,sy2)->terrain_id]->average_type) ) { add_rock(rock2Recno, sx, sy); } } } nGrouped--; } } } // generate stand-alone large rock if( nLarge > 0 ) { short x = m.random( max_x_loc - HUGE_ROCK_SIZE); short y = m.random( max_y_loc - HUGE_ROCK_SIZE); short x2 = x + HUGE_ROCK_SIZE -1; short y2 = y + HUGE_ROCK_SIZE -1; if( can_add_rock( x, y, x2, y2) ) { short rockRecno = rock_res.search("R", SMALL_ROCK_SIZE+1,HUGE_ROCK_SIZE,LARGE_ROCK_SIZE+1,HUGE_ROCK_SIZE,-1,0, terrain_res[get_loc(x,y)->terrain_id]->average_type ); if( !rockRecno ) continue; RockInfo *rockInfo = rock_res.get_rock_info(rockRecno); x2 = x + rockInfo->loc_width - 1; y2 = y + rockInfo->loc_height -1; if( rockInfo->valid_terrain(terrain_res[get_loc(x2, y)->terrain_id]->average_type) && rockInfo->valid_terrain(terrain_res[get_loc(x, y2)->terrain_id]->average_type) && rockInfo->valid_terrain(terrain_res[get_loc(x2,y2)->terrain_id]->average_type)) { add_rock(rockRecno, x, y); nLarge--; } } } // generate stand-alone small rock if( nSmall > 0) { short x = m.random( max_x_loc - SMALL_ROCK_SIZE); short y = m.random( max_y_loc - SMALL_ROCK_SIZE); short x2 = x + SMALL_ROCK_SIZE -1; short y2 = y + SMALL_ROCK_SIZE -1; if( can_add_rock( x, y, x2, y2) ) { short rockRecno = rock_res.search("R", 1,SMALL_ROCK_SIZE,1,SMALL_ROCK_SIZE,-1,0, terrain_res[get_loc(x,y)->terrain_id]->average_type ); if( !rockRecno ) continue; RockInfo *rockInfo = rock_res.get_rock_info(rockRecno); x2 = x + rockInfo->loc_width - 1; y2 = y + rockInfo->loc_height -1; if( rockInfo->valid_terrain(terrain_res[get_loc(x2, y)->terrain_id]->average_type) && rockInfo->valid_terrain(terrain_res[get_loc(x, y2)->terrain_id]->average_type) && rockInfo->valid_terrain(terrain_res[get_loc(x2,y2)->terrain_id]->average_type)) { add_rock(rockRecno, x, y); nSmall--; } } } } } // --------- end of function World::gen_rocks ----------// //--------------- begin of function World::can_add_dirt ----------// int World::can_add_dirt(short x1, short y1, short x2, short y2) { int x,y; err_when(x1 > x2 || y1 > y2); for(y = y1; y <= y2; ++y) for( x = x1; x <= x2; ++x) if( !get_loc(x,y)->can_add_dirt() ) return FALSE; return TRUE; } //--------------- end of function World::can_add_dirt ----------// // --------- begin of function World::add_dirt ----------// // // note : make sure the location in the area is free // void World::add_dirt(short dirtRecno, short x1, short y1) { if( dirt_array.size() >= 255 ) return; // ------- get the delay remain count for the first frame -----// Rock newDirt(dirtRecno, x1, y1); int dirtArrayRecno = dirt_array.add(&newDirt); if( dirtArrayRecno >= 255) // Location::extra_para is only BYTE return; RockInfo *dirtInfo = rock_res.get_rock_info(dirtRecno); for( short dy = 0; dy < dirtInfo->loc_height && y1+dy < max_y_loc; ++dy) { for( short dx = 0; dx < dirtInfo->loc_width && x1+dx < max_x_loc; ++dx) { short dirtBlockRecno = rock_res.locate_block(dirtRecno, dx, dy); if( dirtBlockRecno ) { Location *locPtr = get_loc(x1+dx, y1+dy); err_when( !locPtr->can_add_dirt() ); locPtr->set_dirt(dirtArrayRecno); if( dirtInfo->rock_type == DIRT_BLOCKING_TYPE ) locPtr->walkable_off(); } } } } // --------- end of function World::add_rock ----------// // --------- begin of function World::gen_dirt ----------// void World::gen_dirt(int nGrouped, int nLarge, int nSmall) { // one 'large' (size 1 to 4) at the center // and a number 'small' (size 1 to 2) at the surroundings const int GAP=4; const int HUGE_ROCK_SIZE=6; const int LARGE_ROCK_SIZE=4; const int SMALL_ROCK_SIZE=2; int trial = (nGrouped + nLarge + nSmall) * 2; while( (nGrouped > 0 || nLarge > 0 || nSmall > 0) && --trial > 0) { // generate grouped dirt if( nGrouped > 0 ) { short x = (GAP+SMALL_ROCK_SIZE)+m.random( max_x_loc - LARGE_ROCK_SIZE +1 - 2*(GAP+SMALL_ROCK_SIZE)); short y = (GAP+SMALL_ROCK_SIZE)+m.random( max_y_loc - LARGE_ROCK_SIZE +1 - 2*(GAP+SMALL_ROCK_SIZE)); short x2 = x + LARGE_ROCK_SIZE -1; short y2 = y + LARGE_ROCK_SIZE -1; if( can_add_dirt(x,y, x2,y2) ) { short rockRecno = rock_res.search("DE", 1,LARGE_ROCK_SIZE,1,LARGE_ROCK_SIZE,-1,0, terrain_res[get_loc(x,y)->terrain_id]->average_type ); if( !rockRecno ) continue; RockInfo *rockInfo = rock_res.get_rock_info(rockRecno); x2 = x + rockInfo->loc_width - 1; y2 = y + rockInfo->loc_height -1; if( rockInfo->valid_terrain(terrain_res[get_loc(x2, y)->terrain_id]->average_type) && rockInfo->valid_terrain(terrain_res[get_loc(x, y2)->terrain_id]->average_type) && rockInfo->valid_terrain(terrain_res[get_loc(x2,y2)->terrain_id]->average_type)) { add_dirt(rockRecno, x, y); // add other smaller rock for(int subTrial = m.random(14); subTrial > 0 ; --subTrial ) { // sx from x-SMALL_ROCK_SIZE to x+4-1+SMALL_ROCK_SIZE short sx = x - SMALL_ROCK_SIZE - GAP + m.random( LARGE_ROCK_SIZE + SMALL_ROCK_SIZE + 2*GAP); short sy = y - SMALL_ROCK_SIZE - GAP + m.random( LARGE_ROCK_SIZE + SMALL_ROCK_SIZE + 2*GAP); short sx2 = sx + SMALL_ROCK_SIZE-1; short sy2 = sy + SMALL_ROCK_SIZE-1; if( can_add_dirt( sx, sy, sx2, sy2)) { short rock2Recno = rock_res.search("DE", 1,SMALL_ROCK_SIZE,1,SMALL_ROCK_SIZE,-1,0, terrain_res[get_loc(sx,sy)->terrain_id]->average_type ); if(!rock2Recno) continue; RockInfo *rock2Info = rock_res.get_rock_info(rock2Recno); sx2 = sx + rock2Info->loc_width -1; sy2 = sy + rock2Info->loc_height -1; if( rock2Info->valid_terrain(terrain_res[get_loc(sx2,sy)->terrain_id]->average_type) && rock2Info->valid_terrain(terrain_res[get_loc(sx,sy2)->terrain_id]->average_type) && rock2Info->valid_terrain(terrain_res[get_loc(sx2,sy2)->terrain_id]->average_type) ) { add_dirt(rock2Recno, sx, sy); } } } nGrouped--; } } } // generate stand-alone large dirt if( nLarge > 0 ) { short x = m.random( max_x_loc - HUGE_ROCK_SIZE); short y = m.random( max_y_loc - HUGE_ROCK_SIZE); short x2 = x + HUGE_ROCK_SIZE -1; short y2 = y + HUGE_ROCK_SIZE -1; if( can_add_dirt( x, y, x2, y2) ) { short rockRecno = rock_res.search("DE", SMALL_ROCK_SIZE+1,HUGE_ROCK_SIZE,SMALL_ROCK_SIZE+1,HUGE_ROCK_SIZE,-1,0, terrain_res[get_loc(x,y)->terrain_id]->average_type ); if( !rockRecno ) continue; RockInfo *rockInfo = rock_res.get_rock_info(rockRecno); x2 = x + rockInfo->loc_width - 1; y2 = y + rockInfo->loc_height -1; if( rockInfo->valid_terrain(terrain_res[get_loc(x2, y)->terrain_id]->average_type) && rockInfo->valid_terrain(terrain_res[get_loc(x, y2)->terrain_id]->average_type) && rockInfo->valid_terrain(terrain_res[get_loc(x2,y2)->terrain_id]->average_type)) { add_dirt(rockRecno, x, y); nLarge--; } } } // generate stand-alone small dirt if( nSmall > 0 ) { short x = m.random( max_x_loc - SMALL_ROCK_SIZE); short y = m.random( max_y_loc - SMALL_ROCK_SIZE); short x2 = x + SMALL_ROCK_SIZE -1; short y2 = y + SMALL_ROCK_SIZE -1; if( can_add_dirt( x, y, x2, y2) ) { short rockRecno = rock_res.search("DE", 1,SMALL_ROCK_SIZE,1,SMALL_ROCK_SIZE,-1,0, terrain_res[get_loc(x,y)->terrain_id]->average_type ); if( !rockRecno ) continue; RockInfo *rockInfo = rock_res.get_rock_info(rockRecno); x2 = x + rockInfo->loc_width - 1; y2 = y + rockInfo->loc_height -1; if( rockInfo->valid_terrain(terrain_res[get_loc(x2, y)->terrain_id]->average_type) && rockInfo->valid_terrain(terrain_res[get_loc(x, y2)->terrain_id]->average_type) && rockInfo->valid_terrain(terrain_res[get_loc(x2,y2)->terrain_id]->average_type)) { add_dirt(rockRecno, x, y); nSmall--; } } } } } // --------- end of function World::gen_dirt ----------//